Hi. I'm toying around with my exalted mod again, and for some reason these events doesn't trigger. The traits mentioned are all added to the mod, so the problem must be something else. I'm wondering if the father and mother switches isn't working properly for some reason.
I know the MTTH seems large compared to the fact, that they only have a year to happen, but note that modifiers of the first event practically eliminate the MTTH. Also while no one starts out with any of the flags random chars are generated with one of the five aspect traits, and the good pedigree event should therefor happen to their children. But it hasn't fired once in a test lasting about 15 years. And several chars with the aspect traits had children within that periode.
Also the name and desc text is simply placeholders, as far as I know missing localisation text for events doesn't prevent them for firing properly.
I know the MTTH seems large compared to the fact, that they only have a year to happen, but note that modifiers of the first event practically eliminate the MTTH. Also while no one starts out with any of the flags random chars are generated with one of the five aspect traits, and the good pedigree event should therefor happen to their children. But it hasn't fired once in a test lasting about 15 years. And several chars with the aspect traits had children within that periode.
Also the name and desc text is simply placeholders, as far as I know missing localisation text for events doesn't prevent them for firing properly.
Code:
#Good pedigree
character_event = {
id = 10010
trigger = {
age = 2
NOT = {
age = 3
character_culture = chayan
has_character_flag = good_pedigree
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
OR = {
father = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
}
mother = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
}
}
}
mean_time_to_happen = {
months = 180
modifier = {
factor = 0.01
father = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
}
}
modifier = {
factor = 0.01
mother = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
}
}
modifier = {
factor = 0.9
father = { has_character_flag = impeccable_pedigree }
}
modifier = {
factor = 0.9
mother = { has_character_flag = impeccable_pedigree }
}
modifier = {
factor = 0.3
father = { has_character_flag = legendary_pedigree }
}
modifier = {
factor = 0.3
mother = { has_character_flag = legendary_pedigree }
}
}
title = "EVTNAME10000"
desc = "EVTDESC10000"
immediate = {
set_character_flag = good_pedigree
}
option = {
name = "EVTOPTA10000"
prominence = 5
}
}
#Impeccable pedigree
character_event = {
id = 10011
trigger = {
age = 1
NOT = {
age = 2
character_culture = chayan
has_character_flag = good_pedigree
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
father = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
}
mother = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
}
OR = {
father = {
OR = {
has_character_flag = good_pedigree
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
}
mother = {
OR = {
has_character_flag = good_pedigree
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
}
}
}
mean_time_to_happen = {
months = 20
modifier = {
factor = 0.9
father = { has_character_flag = good_pedigree }
}
modifier = {
factor = 0.9
mother = { has_character_flag = good_pedigree }
}
modifier = {
factor = 0.6
father = { has_character_flag = impeccable_pedigree }
}
modifier = {
factor = 0.6
mother = { has_character_flag = impeccable_pedigree }
}
modifier = {
factor = 0.3
father = { has_character_flag = legendary_pedigree }
}
modifier = {
factor = 0.3
mother = { has_character_flag = legendary_pedigree }
}
}
title = "EVTNAME10001"
desc = "EVTDESC10001"
immediate = {
set_character_flag = impeccable_pedigree
}
option = {
name = "EVTOPTA10001"
prominence = 15
}
}
#Legendary pedigree
character_event = {
id = 10012
trigger = {
age = 0
NOT = {
age = 1
character_culture = chayan
has_character_flag = good_pedigree
has_character_flag = impeccable_pedigree
has_character_flag = legendary_pedigree
}
father = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
OR = {
traits = impeccable_pedigree
traits = legendary_pedigree
}
}
mother = {
OR = {
traits = air_aspected
traits = earth_aspected
traits = fire_aspected
traits = water_aspected
traits = wood_aspected
}
OR = {
traits = impeccable_pedigree
traits = legendary_pedigree
}
}
}
mean_time_to_happen = {
months = 12
modifier = {
factor = 0.4
father = { has_character_flag = legendary_pedigree }
}
modifier = {
factor = 0.4
mother = { has_character_flag = legendary_pedigree }
}
}
title = "EVTNAME10002"
desc = "EVTDESC10002"
immediate = {
set_character_flag = legendary_pedigree
}
option = {
name = "EVTOPTA10002"
prominence = 30
}
}