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dunka2

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So I'm trying to mod it so that slave pops only produce trade good surpluses, but they also increase the output of citizens and tribesmen in the same province by a small amount for each pop.

Currently I have this:

slaves = {
outout_modifier = {
}

count_modifier = {
available_holdings = 0.1
pop_food_consumption = -0.1
local_citizen_output = 0.02
local_tribesmen_output = 0.01
}

The goal is for 50 slaves to boost citizen output by 100 and 100 slaves to boost tribesmen output by 100. Unfortunately this modifier only seems to work for buildings. Anybody have any ideas?