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Starcomet

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61 Badges
May 29, 2017
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So I have succeeded in creating my own culture, religion, empire title, and government type. But now I cannot seem to get the custom succession law to work. It supposed to work akin to Imperial elective except the electors are only the emperor, councilors, and the those with the sage minor title. I copied and pasted the imperial elective files and changed everything over to my culture, religion, etc. Everything looks good, but my succession type does not appear my game. I have it tied to only be visible to those who have my custom empire title, culture, religion, but even when I give this to my character, the option never shows up. Even when I use the console commands to force it to change, it ends up being Agnatic none. I also tried to fix the government flavor so my custom government shows up as the west african Noble Christian type, but it still reads Anarchy. Here is the script for your inspection:

succ_bureaucratic_elective = {
oldest_child_opinion = -5
child_opinion = -5
dynasty_opinion = -5
feudal_opinion = -10
potential = {
holder_scope = {
OR = {
has_landed_title = e_morainius
}
NOT = { religion_group = muslim }
is_feudal = yes
is_nomadic = no
is_merchant_republic = no
is_patrician = no
OR = {
culture_group = west_african
culture = morainian
religion = bardesanian
}
OR = {
independent = yes
NOT = {
any_demesne_title = {
is_vice_royalty = yes
}
}
}
}
OR = {
is_landless_type_title = no
is_tribal_type_title = yes
temporary = yes
}
is_primary_type_title = no
NOT = { holder_scope = { government = confucian_bureaucracy } }
NOT = { holder_scope = { government = chinese_imperial_government } }

}
allow = {
custom_tooltip = {
text = forced_elective_tt
hidden_tooltip = {
NAND = {
has_law = succ_bureaucratic_elective
}
}
}
effect = {
succession = {
base_type = feudal_elective
voting_rules = buraucratic_elective
}
}
revoke_allowed = {
always = no
}
}
}
 
I think there is a wrong bracket. Try this:

Code:
succ_bureaucratic_elective = {
    oldest_child_opinion = -5
    child_opinion = -5
    dynasty_opinion = -5
    feudal_opinion = -10
    potential = {
        holder_scope = {
            OR = {
                has_landed_title = e_morainius
            }
            NOT = { religion_group = muslim }
            is_feudal = yes
            is_nomadic = no
            is_merchant_republic = no
            is_patrician = no
            OR = {
                culture_group = west_african
                culture = morainian
                religion = bardesanian
            }
            OR = {
                independent = yes
                NOT = {
                    any_demesne_title = {
                        is_vice_royalty = yes
                    }
                }
            }
        }
        OR = {
            is_landless_type_title = no
            is_tribal_type_title = yes
            temporary = yes
        }
        is_primary_type_title = no
        NOT = { holder_scope = { government = confucian_bureaucracy } }
        NOT = { holder_scope = { government = chinese_imperial_government } }
    }
    allow = {
        custom_tooltip = {
            text = forced_elective_tt
            hidden_tooltip = {
                NAND = {
                    has_law = succ_bureaucratic_elective
                }
            }
        }
    }
    effect = {
        succession = {
            base_type = feudal_elective
            voting_rules = buraucratic_elective
        }
    }
    revoke_allowed = {
        always = no
    }
}
 
I will try that when I get that, thank you!
 
Sadly, it did not work. It still does not pop up when my character has the empire title or is feudal. I wonder what is preventing it from appearing. The game must be detecting it as I can use the the console command to try and force it, but it still shows up as none.
 
Well, I think there is some extra code in that potential. I commented out what's commented out in the byz succession code. Try this:

Code:
succ_bureaucratic_elective = {
    oldest_child_opinion = -5
    child_opinion = -5
    dynasty_opinion = -5
    feudal_opinion = -10
    potential = {
        holder_scope = {
#            OR = {
                has_landed_title = e_morainius
#            }
            NOT = { religion_group = muslim }
            is_feudal = yes
            is_nomadic = no
            is_merchant_republic = no
            is_patrician = no
            OR = {
                culture_group = west_african
                culture = morainian
                religion = bardesanian
            }
#            OR = {
#                independent = yes
#                NOT = {
#                    any_demesne_title = {
#                        is_vice_royalty = yes
#                    }
#                }
#            }
        }
#        OR = {
#            is_landless_type_title = no
#            is_tribal_type_title = yes
#            temporary = yes
#        }
#        is_primary_type_title = no
        NOT = { holder_scope = { government = confucian_bureaucracy } }
        NOT = { holder_scope = { government = chinese_imperial_government } }
    }
    allow = {
        custom_tooltip = {
            text = forced_elective_tt
            hidden_tooltip = {
                NAND = {
                    has_law = succ_bureaucratic_elective
                }
            }
        }
    }
    effect = {
        succession = {
            base_type = feudal_elective
            voting_rules = buraucratic_elective
        }
    }
    revoke_allowed = {
        always = no
    }
}
 
Well, I think there is some extra code in that potential. I commented out what's commented out in the byz succession code. Try this:

Code:
succ_bureaucratic_elective = {
    oldest_child_opinion = -5
    child_opinion = -5
    dynasty_opinion = -5
    feudal_opinion = -10
    potential = {
        holder_scope = {
#            OR = {
                has_landed_title = e_morainius
#            }
            NOT = { religion_group = muslim }
            is_feudal = yes
            is_nomadic = no
            is_merchant_republic = no
            is_patrician = no
            OR = {
                culture_group = west_african
                culture = morainian
                religion = bardesanian
            }
#            OR = {
#                independent = yes
#                NOT = {
#                    any_demesne_title = {
#                        is_vice_royalty = yes
#                    }
#                }
#            }
        }
#        OR = {
#            is_landless_type_title = no
#            is_tribal_type_title = yes
#            temporary = yes
#        }
#        is_primary_type_title = no
        NOT = { holder_scope = { government = confucian_bureaucracy } }
        NOT = { holder_scope = { government = chinese_imperial_government } }
    }
    allow = {
        custom_tooltip = {
            text = forced_elective_tt
            hidden_tooltip = {
                NAND = {
                    has_law = succ_bureaucratic_elective
                }
            }
        }
    }
    effect = {
        succession = {
            base_type = feudal_elective
            voting_rules = buraucratic_elective
        }
    }
    revoke_allowed = {
        always = no
    }
}

Hmm I still cannot see it in the list of eligible succession types. When I use the succ console command to switch to bureaucratic elective, it removes my children from the line of succession and makes my court chaplain the heir to both my titles.
 
Last edited:
Code:
# The entry should be named in the same way that the elective succession law is named to define its voter's logic.
# Root scope - Voter, the character voting in the election
# From scope - Candidate, Character considered for the title
# FromFrom scope - The title the nomination is for
# FromFromFrom scope - The title owner's candidate
# The voter will vote for the top score candidate calculated from this script.

bureaucratic_elective = {
    elector_selection = {
        days = -5        
        additive_modifier = { #The Grand Arbiter is always an Elector.
            value = 30
            FROMFROM = {
                holder_scope = { character = ROOT }
            }
        }
        additive_modifier = { #Then the Councilors.
            value = 10
            vassal_of = FROMFROM
            OR = {
                has_job_title = job_chancellor
                has_job_title = job_marshal
                has_job_title = job_treasurer
                has_job_title = job_spymaster
                has_job_title = job_spiritual
                has_minor_title = title_councilmember_king #Generic advisors
                has_minor_title = title_councilmember_emperor
            }
        }
        additive_modifier = { #And finally the sages.
            value = 10
            vassal_of = FROMFROM
            has_minor_title = title_sage
        }
    }
    elector_vote_strength = {
        days = 5 # 1 elector = 5 votes.
        additive_modifier = { #The Grand Arbiter's word is worth more than anybody else's by far.
            value = 195
            localisation_key = tooltip_bureaucratic_vote_strength_emperor_influence
            FROMFROM = {
                holder_scope = { character = ROOT }
            }
        }
        additive_modifier = { #The Grand Arbiter must have an untarnished body.
            value = -50
            localisation_key = tooltip_bureaucratic_vote_strength_emperor_deformed
            FROMFROM = {
                holder_scope = { character = ROOT }
                title = e_morainius
            }
            is_adult = yes
            OR = {
                trait = disfigured
                trait = blinded
                trait = eunuch
                trait = dwarf
                trait = mangled
                trait = one_eyed
                trait = one_handed
                trait = one_legged
                trait = clubfooted
                trait = harelip
                trait = inbred
            }
        }
        additive_modifier = { #Children are not leaders.
            value = -125
            localisation_key = tooltip_bureaucratic_vote_strength_emperor_child
            FROMFROM = {
                holder_scope = { character = ROOT }
                title = e_morainius
            }
            NOT = { is_adult = yes }
        }
        additive_modifier = { #Being a good orator.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_emperor_diplomacy
            FROMFROM = {
                holder_scope = { character = ROOT }
            }
            is_adult = yes
            diplomacy = 10
            NOT = { diplomacy = 15 }
        }
        additive_modifier = { #Being a good orator.
            value = 15
            localisation_key = tooltip_burecratic_vote_strength_emperor_diplomacy
            FROMFROM = {
                holder_scope = { character = ROOT }
            }
            is_adult = yes
            diplomacy = 15
            NOT = { diplomacy = 20 }
        }
        additive_modifier = { #Being a good orator.
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_emperor_diplomacy
            FROMFROM = {
                holder_scope = { character = ROOT }
            }
            is_adult = yes
            diplomacy = 20
        }
        #The Electors: General modifiers.
        additive_modifier = { #Prestigious people hold more sway.
            value = 5
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 100
            NOT = { prestige = 300 }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 300
            NOT = { prestige = 700 }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 700
            NOT = { prestige = 1000 }
        }
        additive_modifier = {
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 1000
            NOT = { prestige = 1500 }
        }
        additive_modifier = {
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 1500
            NOT = { prestige = 2000 }
        }
        additive_modifier = {
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 2000
            NOT = { prestige = 5000 }
        }
        additive_modifier = {
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prestige
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            prestige = 5000
        }
        additive_modifier = { #Powerful people can pull strings.
            value = 5
            localisation_key = tooltip_bureaucratic_vote_strength_elector_tier
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            higher_tier_than = BARON
            lower_tier_than = DUKE
        }
        additive_modifier = { #Powerful people can pull strings.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_elector_tier
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            higher_tier_than = COUNT
            lower_tier_than = KING
        }
        additive_modifier = { #Powerful people can pull strings.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_elector_tier
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            higher_tier_than = DUKE
        }
        additive_modifier = { #Prime Administrator is just behind the Grand Arbiter
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_elector_prime_administrator
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            has_minor_title = title_prime_administrator
        }
        ################################################################################

        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 8
            NOT = { diplomacy = 10 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 10
            NOT = { diplomacy = 12 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 12
            NOT = { diplomacy = 14 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 14
            NOT = { diplomacy = 16 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 16
            NOT = { diplomacy = 18 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 18
            NOT = { diplomacy = 20 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 20
            NOT = { diplomacy = 25 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 25
            NOT = { diplomacy = 30 }
            has_job_title = job_chancellor
        }
        additive_modifier = { #Diplomacy increases the Chancellor's influence.
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_chancellor_diplomacy
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            diplomacy = 30
            has_job_title = job_chancellor
        }
        ################################################################################

        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 8
            NOT = { stewardship = 10 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 10
            NOT = { stewardship = 12 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 12
            NOT = { stewardship = 14 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 14
            NOT = { stewardship = 16 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 16
            NOT = { stewardship = 18 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 18
            NOT = { stewardship = 20 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 20
            NOT = { stewardship = 25 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 25
            NOT = { stewardship = 30 }
            has_job_title = job_treasurer
        }
        additive_modifier = { #Stewardship increases the Steward's influence.
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_steward_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 30
            has_job_title = job_treasurer
        }
        ################################################################################

        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 8
            NOT = { intrigue = 10 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 10
            NOT = { intrigue = 12 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 12
            NOT = { intrigue = 14 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 14
            NOT = { intrigue = 16 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 16
            NOT = { intrigue = 18 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 18
            NOT = { intrigue = 20 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 20
            NOT = { intrigue = 25 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 25
            NOT = { intrigue = 30 }
            has_job_title = job_spymaster
        }
        additive_modifier = { #Intrigue increases the Spymaster's influence.
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_spymaster_intrigue
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            intrigue = 30
            has_job_title = job_spymaster
        }
        ################################################################################

        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 8
            NOT = { learning = 10 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 10
            NOT = { learning = 12 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 12
            NOT = { learning = 14 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 14
            NOT = { learning = 16 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 16
            NOT = { learning = 18 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 18
            NOT = { learning = 20 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 20
            NOT = { learning = 25 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 25
            NOT = { learning = 30 }
            has_job_title = job_spiritual
        }
        additive_modifier = { #Learning increases the Chaplain's influence.
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 30
            has_job_title = job_spiritual
        }
        additive_modifier = { #Chaplain is also the head of the ruling religion.
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_chaplain_patriarch
            vassal_of = FROMFROM
            FROMFROM = {
                holder_scope = { religion = ROOT }
            }
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            primary_title = { controls_religion = yes }
            has_job_title = job_spiritual
        }
        ################################################################################

        additive_modifier = { #The Morainians are scholarly
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 8
            NOT = { learning = 10 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 10
            NOT = { learning = 12 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 12
            NOT = { learning = 14 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 14
            NOT = { learning = 16 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 16
            NOT = { learning = 18 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 18
            NOT = { learning = 20 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 20
            NOT = { learning = 25 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 25
            NOT = { learning = 30 }
            culture = morainian
        }
        additive_modifier = { #The Morainians are scholarly
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_learning
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            learning = 30
            culture = morainian
        }
        ################################################################################

        additive_modifier = { #Morainians are efficient
            value = 10
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 8
            NOT = { stewardship = 10 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 15
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 10
            NOT = { stewardship = 12 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 20
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 12
            NOT = { stewardship = 14 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 25
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 14
            NOT = { stewardship = 16 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 30
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 16
            NOT = { stewardship = 18 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 35
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 18
            NOT = { stewardship = 20 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 40
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 20
            NOT = { stewardship = 25 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 50
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 25
            NOT = { stewardship = 30 }
            culture = roman
        }
        additive_modifier = { #Morainians are efficient
            value = 65
            localisation_key = tooltip_bureaucratic_vote_strength_morainian_stewardship
            vassal_of = FROMFROM
            NOT = {
                FROMFROM = {
                    holder_scope = { character = ROOT }
                }
            }
            stewardship = 30
            culture = roman
        }
    }
    candidate_vote_score = {
        days = 0
        ##########################   Elector voting himself   ##########################
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_myself
            character = FROM
            NOR = {
                trait = humble
                trait = content
                trait = craven
                trait = slothful
                trait = stressed
                trait = depressed
                trait = ambitious
            }
            NOT = {
                FROMFROM = {
                    holder_scope = {
                        is_parent_of = ROOT
                    }
                }
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_not_myself
            character = FROM
            NOT = { trait = ambitious }
            OR = {
                trait = humble
                trait = content
                trait = craven
                trait = slothful
                trait = stressed
                trait = depressed
            }
        }
        additive_modifier = {
            value = 40
            localisation_key = tooltip_feudal_elector_vote_myself_heir
            character = FROM
            NOR = {
                trait = humble
                trait = content
                trait = craven
                trait = slothful
                trait = stressed
                trait = depressed
                trait = ambitious
            }
            FROMFROM = {
                holder_scope = {
                    is_parent_of = ROOT
                }
            }
        }
        additive_modifier = {
            value = 40
            localisation_key = tooltip_feudal_elector_vote_myself_ambitious
            character = FROM
            trait = ambitious
            is_adult = yes
        }

        ##########################   Candidate's traits   ##########################

        #The heir
        additive_modifier = { #Current ruler will always try to elect his player heir.
            value = 50
            localisation_key = tooltip_feudal_elector_vote_player_heir
            player_heir = {
                character = FROM
                NOT = { character = ROOT }
            }
            FROMFROM = {
                holder_scope = {
                    character = PREVPREV
                }
                NOT = {
                    is_rival = FROM #Unless is rival.
                }
            }
        }

        #Sexism
        additive_modifier = { #Gender weights
            value = -30
            localisation_key = tooltip_feudal_elector_vote_agnatic_woman
            FROMFROM = {
                has_law = cognatic_succession
            }
            NOR = {
                has_religion_feature = religion_matriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -30
            localisation_key = tooltip_feudal_elector_vote_enatic_man
            FROMFROM = {
                has_law = enatic_cognatic_succession
            }
            NOR = {
                has_religion_feature = religion_patriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = no
            }
        }

        additive_modifier = { #Gender weights
            value = -50
            localisation_key = tooltip_feudal_elector_vote_sow
            FROMFROM = {
                has_law = status_of_women_0
            }
            NOR = {
                has_religion_feature = religion_matriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -40
            localisation_key = tooltip_feudal_elector_vote_sow
            FROMFROM = {
                has_law = status_of_women_1
            }
            NOR = {
                has_religion_feature = religion_matriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -20
            localisation_key = tooltip_feudal_elector_vote_sow
            FROMFROM = {
                has_law = status_of_women_2
            }
            NOR = {
                has_religion_feature = religion_matriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -10
            localisation_key = tooltip_feudal_elector_vote_sow
            FROMFROM = {
                has_law = status_of_women_3
            }
            NOR = {
                has_religion_feature = religion_matriarchal
                has_religion_feature = religion_equal
                has_religion_feature = religion_feature_bon
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -75
            localisation_key = tooltip_feudal_elector_vote_patriarchal
            has_religion_feature = religion_patriarchal
            NOT = {
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = yes
            }
        }
        additive_modifier = { #Gender weights
            value = -75
            localisation_key = tooltip_feudal_elector_vote_matriarchal
            has_religion_feature = religion_matriarchal
            NOT = {
                has_game_rule = {
                    name = gender
                    value = all
                }
            }
            FROM = {
                is_female = no
            }
        }

        #Ageism
        additive_modifier = {
            value = -1000
            localisation_key = tooltip_feudal_elector_vote_rome_child
            NOT = { character = FROM }
            FROM = {
                NOT = {
                    age = 6
                }
            }
        }
        additive_modifier = {
            value = -200
            localisation_key = tooltip_feudal_elector_vote_rome_child
            NOT = { character = FROM }
            FROM = {
                age = 6
                NOT = {
                    age = 16
                }
            }
        }
        additive_modifier = { #Still too young for older rulers
            value = -10
            localisation_key = tooltip_feudal_elector_vote_youngster
            NOT = { character = FROM }
            age = 30
            FROM = {
                age = 16
                NOT = {
                    age = 25
                }
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_youngster
            NOT = { character = FROM }
            age = 40
            FROM = {
                age = 25
                NOT = {
                    age = 35
                }
            }
        }
        additive_modifier = { #Or too old for younger rulers.
            value = -10
            localisation_key = tooltip_feudal_elector_vote_oldtimer
            NOT = { character = FROM }
            NOT = { age = 40 }
            FROM = {
                age = 40
                NOT = { age = 50 }
            }
        }

        additive_modifier = { #Or simply too old overall.
            value = -15
            localisation_key = tooltip_feudal_elector_vote_decrepit
            NOT = { character = FROM }
            FROM = { age = 50 }
        }

        #Culturism
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_fellow_culture
            NOT = { character = FROM }
            culture = FROM
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_stranger
            FROMFROM = { holder_scope = { culture = ROOT } } #Only a concern if Elector and current ruler share culture.
            NOT = { culture = FROM }
        }
        additive_modifier = {
            value = -30
            localisation_key = tooltip_feudal_elector_vote_foreigner
            FROMFROM = { holder_scope = { culture = ROOT } } #Only a concern if Elector and current ruler share culture.
            NOT = { culture_group = FROM }
        }
        additive_modifier = { #Candidate is a foreigner's pet
            value = -10
            localisation_key = tooltip_feudal_elector_vote_strangers_pet
            FROM = {
                character = ROOT_FROMFROMFROM
                culture = ROOT
            }
            FROMFROM = { holder_scope = { NOT = { culture = ROOT_FROM } } }
        }
        additive_modifier = { #Candidate is a foreigner's pet
            value = -15
            localisation_key = tooltip_feudal_elector_vote_foreigners_pet
            FROM = {
                character = ROOT_FROMFROMFROM
                culture = ROOT
            }
            FROMFROM = { holder_scope = { NOT = { culture_group = ROOT_FROM } } }
        }
        additive_modifier = { #If candidate is elected, he will rule from a capital outside this dejure.
            value = -15
            localisation_key = tooltip_feudal_elector_vote_political_concerns
            capital_scope = { de_jure_liege = FROMFROM }
            FROM = {
                is_ruler = yes
                vassal_of = FROMFROM
                capital_scope = { NOT = { de_jure_liege = ROOT_FROMFROM } }
            }
        }
        additive_modifier = { #Candidate is a foreign ruler.
            value = -30
            localisation_key = tooltip_feudal_elector_vote_encroaching_foreigner
            capital_scope = { de_jure_liege = FROMFROM }
            FROM = {
                is_ruler = yes
                NOT = { is_vassal_or_below_of = ROOT_FROMFROM }
            }
        }
        additive_modifier = { #Candidate is a foreign non-dejure ruler.
            value = -500
            localisation_key = tooltip_feudal_elector_vote_encroaching_foreigner
            NOT = { capital_scope = { de_jure_liege = FROMFROM } }
            FROM = {
                is_ruler = yes
                NOT = { is_vassal_or_below_of = ROOT_FROMFROM }
            }
        }

        #Faithism
        additive_modifier = { #Infidel
            value = -25
            localisation_key = tooltip_feudal_elector_vote_infidel
            NOT = { has_religion_feature = religion_cosmopolitan }
            NOT = { has_religion_feature = religion_dogmatic }
            NOT = { religion_group = indian_group }
            FROM = {
                religion_group = ROOT
                NOT = { religion = ROOT }
                NOT = { is_heresy_of = ROOT }
            }
        }
        additive_modifier = { #Heathen
            value = -50
            localisation_key = tooltip_feudal_elector_vote_heathen
            NOT = { has_religion_feature = religion_cosmopolitan }
            NOT = { has_religion_feature = religion_dogmatic }
            NOT = { religion_group = indian_group }
            NOR = {
                AND = {
                    trait = sympathy_christendom
                    FROM = { religion_group = christian }
                }
                AND = {
                    trait = sympathy_islam
                    FROM = { religion_group = muslim }
                }
                AND = {
                    trait = sympathy_pagans
                    FROM = { religion_group = pagan_group }
                }
                AND = {
                    trait = sympathy_zoroastrianism
                    FROM = { religion_group = zoroastrian_group }
                }
                AND = {
                    trait = sympathy_judaism
                    FROM = { religion_group = jewish_group }
                }
                AND = {
                    trait = sympathy_indian
                    FROM = { religion_group = indian_group }
                }
            }
            FROM = {
                NOT = { religion_group = ROOT }
                NOT = { is_heresy_of = ROOT }
            }
        }
        additive_modifier = { #Heretic
            value = -50
            localisation_key = tooltip_feudal_elector_vote_heretic
            NOT = { has_religion_feature = religion_cosmopolitan }
            NOT = { has_religion_feature = religion_dogmatic }
            NOT = { religion_group = indian_group }
            FROM = { is_heresy_of = ROOT }
        }
        additive_modifier = { #Dogmatics will hardly ever pick an infidel.
            value = -100
            localisation_key = tooltip_feudal_elector_vote_heathen_dogmatic
            has_religion_feature = religion_dogmatic
            FROM = { NOT = { religion = ROOT } }
        }

        #Barbarism
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_uncivilized
            OR = {
                is_feudal = yes
                is_merchant_republic = yes
                is_patrician = yes
            }
            FROM = {
                NOR = {
                    is_feudal = yes
                    is_merchant_republic = yes
                    is_patrician = yes
                }
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_settled
            is_nomadic = yes
            FROM = {
                is_nomadic = no
            }
        }

        #Nepotism
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_dynasty
            NOT = {
                character = FROM
            }
            FROM = {
                dynasty = ROOT
                NOT = {
                    is_close_relative = ROOT
                }
            }
        }
        additive_modifier = {
            value = 20
            localisation_key = tooltip_feudal_elector_vote_relative
            NOT = {
                character = FROM
            }
            FROM = {
                is_close_relative = ROOT
                NOT = {
                    is_child_of = ROOT
                }
            }
        }
        additive_modifier = {
            value = 30
            localisation_key = tooltip_feudal_elector_vote_parent
            NOT = {
                character = FROM
            }
            FROM = {
                is_child_of = ROOT
            }
            NOT = {
                FROMFROM = {
                    holder_scope = {
                        character = ROOT
                    }
                }
            }
        }
        additive_modifier = { #Current Ruler should tend to often pick one of his own children as potential heirs.
            value = 60
            localisation_key = tooltip_feudal_elector_vote_parent
            NOT = {
                character = FROM
            }
            FROM = {
                is_child_of = ROOT
            }
            FROMFROM = {
                holder_scope = {
                    character = ROOT
                }
            }
        }

        #Prestige
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_prestige_negative
            NOT = {
                character = FROM
            }
            FROM = { NOT = { prestige = -1000 } }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_prestige_negative
            NOT = {
                character = FROM
            }
            FROM = { prestige = -1000 }
            FROM = { NOT = { prestige = -500 } }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_prestige_negative
            NOT = {
                character = FROM
            }
            FROM = { prestige = -500 }
            FROM = { NOT = { prestige = -250 } }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_prestige_negative
            NOT = {
                character = FROM
            }
            FROM = { prestige = -250 }
            FROM = { NOT = { prestige = 0 } }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_prestige_positive
            NOT = {
                character = FROM
            }
            FROM = { prestige = 250 }
            FROM = { NOT = { prestige = 500 } }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_prestige_positive
            NOT = {
                character = FROM
            }
            FROM = { prestige = 500 }
            FROM = { NOT = { prestige = 1000 } }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_prestige_positive
            NOT = {
                character = FROM
            }
            FROM = { prestige = 1000 }
        }

        #Piety
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_piety_negative
            NOT = {
                character = FROM
            }
            FROM = { NOT = { piety = -500 } }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_piety_negative
            NOT = {
                character = FROM
            }
            FROM = { piety = -500 }
            FROM = { NOT = { piety = -250 } }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_piety_negative
            NOT = {
                character = FROM
            }
            FROM = { piety = -250 }
            FROM = { NOT = { piety = -100 } }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_piety_negative
            NOT = {
                character = FROM
            }
            FROM = { piety = -100 }
            FROM = { NOT = { piety = 0 } }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_piety_positive
            NOT = {
                character = FROM
            }
            FROM = { piety = 100 }
            FROM = { NOT = { piety = 250 } }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_piety_positive
            NOT = {
                character = FROM
            }
            FROM = { piety = 250 }
            FROM = { NOT = { piety = 500 } }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_piety_positive
            NOT = {
                character = FROM
            }
            FROM = { piety = 500 }
        }

        #Educational preferences
        additive_modifier = { # Warrior culture prefers warriors
            value = 15
            localisation_key = tooltip_feudal_elector_vote_martial_education
            this_is_warrior_culture_trigger = yes
            FROM = {
                martial = 10
                OR = {
                    has_education_martial_trigger = yes
                    has_lifestyle_martial_trigger = yes
                }
            }
        }
        additive_modifier = { # Diplomatic culture prefers stewards and diplomats
            value = 15
            localisation_key = tooltip_feudal_elector_vote_diplomatic_education
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                OR = {
                    AND = {
                        diplomacy = 10
                        OR = {
                            has_education_diplomacy_trigger = yes
                            has_lifestyle_diplomacy_trigger = yes
                        }
                    }
                    AND = {
                        stewardship = 10
                        OR = {
                            has_education_stewardship_trigger = yes
                            has_lifestyle_stewardship_trigger = yes
                        }
                    }
                }
            }
        }
        additive_modifier = { # Spiritual culture prefers scholars
            value = 15
            localisation_key = tooltip_feudal_elector_vote_spiritual_education
            this_is_spiritual_culture_trigger = yes
            FROM = {
                learning = 10
                OR = {
                    has_education_learning_trigger = yes
                    has_lifestyle_learning_trigger = yes
                }
            }
        }

        #Claims
        additive_modifier = {
            value = 30
            localisation_key = tooltip_feudal_elector_vote_strong_claimant
            FROM = {
                has_claim = FROMFROM
            }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_weak_claimant
            FROM = {
                has_weak_claim = FROMFROM
            }
        }


        #All the Traits
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_playful
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = playful
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_rowdy
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = rowdy
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_haughty
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                trait = haughty
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_conscientious
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                trait = conscientious
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_curious
            NOT = { character = FROM } #Do not judge yourself.
            this_is_spiritual_culture_trigger = yes
            FROM = {
                trait = curious
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_idolizer
            NOT = { character = FROM } #Do not judge yourself.
            this_is_spiritual_culture_trigger = yes
            FROM = {
                trait = idolizer
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_depressed
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = depressed
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_drunkard
            NOT = { character = FROM } #Do not judge yourself.
            NOT = {
                religion_group = muslim
            }
            FROM = {
                trait = drunkard
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_drunkard_muslim
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = muslim
            FROM = {
                trait = drunkard
            }
        }
        additive_modifier = {     #Would mean the end of Elections
            value = -35  
            localisation_key = tooltip_feudal_elector_vote_immortal
            NOT = { character = FROM } #Do not judge yourself.  
            FROM = {
                trait = immortal
            }
        }
        additive_modifier = {
            value = -35
            localisation_key = tooltip_feudal_elector_vote_incapable
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = incapable
            }
        }
        additive_modifier = {
            value = -50
            localisation_key = tooltip_feudal_elector_vote_incapable_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = incapable
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_infirm
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = no
            FROM = {
                trait = infirm
            }
        }
        additive_modifier = {
            value = -30
            localisation_key = tooltip_feudal_elector_vote_infirm_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                trait = infirm
            }
        }
        additive_modifier = {
            value = -30
            localisation_key = tooltip_feudal_elector_vote_lunatic
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                trait = zealous
                is_tribal = yes
                is_nomadic = yes
            }
            FROM = {
                trait = lunatic
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_maimed
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = maimed
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_maimed_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = maimed
            }
        }
        additive_modifier = {
            value = -35
            localisation_key = tooltip_feudal_elector_vote_possessed
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { trait = zealous }
            NOR = {
                is_tribal = yes
                is_nomadic = yes
            }
            FROM = {
                trait = possessed
            }
        }
        additive_modifier = {
            value = -60
            localisation_key = tooltip_feudal_elector_vote_possessed_vs_zealous
            NOT = { character = FROM } #Do not judge yourself.
            trait = zealous
            NOR = {
                is_tribal = yes
                is_nomadic = yes
            }
            FROM = {
                trait = possessed
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_physician
            NOT = { character = FROM } #Do not judge yourself.
            this_is_spiritual_culture_trigger = yes
            FROM = {
                trait = physician
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_scarred
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = scarred
            }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_scarred_mid
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = scarred_mid
            }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_scarred_high
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = scarred_high
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_stressed
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = stressed
            }
        }
        additive_modifier = { #Judge yourself on illness. You should probably not candidate yourself if you are dying.
            value = -15
            localisation_key = tooltip_feudal_elector_vote_wounded
            FROM = {
                trait = wounded
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_has_aztec_disease
            FROM = {
                trait = has_aztec_disease
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_has_typhus
            FROM = {
                trait = has_typhus
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_cancer
            FROM = {
                trait = cancer
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_has_tuberculosis
            FROM = {
                trait = has_tuberculosis
            }
        }
        additive_modifier = {
            value = -35
            localisation_key = tooltip_feudal_elector_vote_dancing_plague
            FROM = {
                trait = dancing_plague
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_dysentery
            FROM = {
                trait = dysentery
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_flu
            FROM = {
                trait = flu
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_food_poisoning
            FROM = {
                trait = food_poisoning
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_gout
            FROM = {
                trait = gout
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_syphilitic
            FROM = {
                trait = syphilitic
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_has_typhoid_fever
            FROM = {
                trait = has_typhoid_fever
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_ill
            FROM = {
                trait = ill
            }
        }
        additive_modifier = {
            value = -50
            localisation_key = tooltip_feudal_elector_vote_leper
            FROM = {
                trait = leper
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_has_measles
            FROM = {
                trait = has_measles
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_pneumonic
            FROM = {
                trait = pneumonic
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_rabies
            FROM = {
                trait = rabies
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_scurvy
            FROM = {
                trait = scurvy
            }
        }
        additive_modifier = {
            value = -45
            localisation_key = tooltip_feudal_elector_vote_sickly
            FROM = {
                trait = sickly
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_has_small_pox
            FROM = {
                trait = has_small_pox
            }
        }
        additive_modifier = {
            value = -35
            localisation_key = tooltip_feudal_elector_vote_has_bubonic_plague
            FROM = {
                trait = has_bubonic_plague
            }
        }
        additive_modifier = {
            value = -75
            localisation_key = tooltip_feudal_elector_vote_disfigured
            this_is_warrior_culture_trigger = no
            NOT = {
                culture_group = byzantine
            }
            FROM = {
                trait = disfigured
            }
        }
        additive_modifier = {
            value = -100
            localisation_key = tooltip_feudal_elector_vote_disfigured_byzantine
            culture_group = byzantine
            FROM = {
                trait = disfigured
            }
        }
        additive_modifier = {
            value = -50
            localisation_key = tooltip_feudal_elector_vote_disfigured_warrior
            this_is_warrior_culture_trigger = yes
            NOT = {
                culture_group = byzantine
            }
            FROM = {
                trait = disfigured
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_mangled
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = mangled
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_mangled_warrior
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = mangled
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_one_eyed
            FROM = {
                trait = one_eyed
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_one_handed
            FROM = {
                trait = one_handed
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_one_legged
            FROM = {
                trait = one_legged
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_severely_injured
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = severely_injured
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_bastard
            NOT = { character = FROM } #Do not judge yourself.
            is_feudal = yes
            FROM = {
                trait = bastard
            }
        }
        additive_modifier = {
            value = 25
            localisation_key = tooltip_feudal_elector_vote_born_in_the_purple
            NOT = { character = FROM } #Do not judge yourself.
            FROMFROM = { title = e_byzantium }
            culture_group = byzantine
            FROM = {
                trait = born_in_the_purple
                NOT = { has_minor_title = title_despot } #Override
            }
        }
        additive_modifier = {
            value = 25
            localisation_key = tooltip_feudal_elector_vote_despot
            NOT = { character = FROM } #Do not judge yourself.
            culture_group = byzantine
            FROM = {
                has_minor_title = title_despot
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_child_of_consort
            NOT = { character = FROM } #Do not judge yourself.
            is_feudal = yes
            FROM = {
                OR = {
                    trait = legit_bastard
                    trait = child_of_consort_male
                    trait = child_of_consort
                }
            }
        }
        additive_modifier = { #Attraction bonus
            value = 10
            localisation_key = tooltip_feudal_elector_vote_attractive
            NOT = { character = FROM } #Do not judge yourself.
            is_adult = yes
            OR = {
                NOT = { is_close_relative = FROM }
                religion = zoroastrian
                religion = messalian
                has_religion_feature = religion_holy_family
                has_religion_feature = religion_feature_zun
            }
            OR = {
                AND = {
                    prefers_men_trigger = yes
                    NOR = {
                        trait = celibate
                        AND = {
                            is_married = yes
                            NOT = { is_married = FROM }
                            trait = chaste
                        }
                    }
                    FROM = {
                        is_female = no
                        is_adult = yes
                        is_attractive_trigger = yes
                    }
                }
                AND = {
                    prefers_men_trigger = no
                    NOR = {
                        trait = celibate
                        AND = {
                            is_married = yes
                            NOT = { is_married = FROM }
                            trait = chaste
                        }
                    }
                    FROM = {
                        is_female = yes
                        is_adult = yes
                        is_attractive_trigger = yes
                    }
                }
            }
        }
        additive_modifier = { #Ugliness bonus
            value = -10
            localisation_key = tooltip_feudal_elector_vote_ugly
            NOT = { character = FROM } #Do not judge yourself.
            is_adult = yes
            OR = {
                NOT = { is_close_relative = FROM }
                religion = zoroastrian
                religion = messalian
                has_religion_feature = religion_holy_family
                has_religion_feature = religion_feature_zun
            }
            OR = {
                AND = {
                    prefers_men_trigger = yes
                    NOR = {
                        trait = celibate
                        AND = {
                            is_married = yes
                            NOT = { is_married = FROM }
                            trait = chaste
                        }
                    }
                    FROM = {
                        is_female = no
                        is_adult = yes
                        is_unattractive_trigger = yes
                    }
                }
                AND = {
                    prefers_men_trigger = no
                    NOR = {
                        trait = celibate
                        AND = {
                            is_married = yes
                            NOT = { is_married = FROM }
                            trait = chaste
                        }
                    }
                    FROM = {
                        is_female = yes
                        is_adult = yes
                        is_unattractive_trigger = yes
                    }
                }
            }
        }
        additive_modifier = {
            value = 20
            localisation_key = tooltip_feudal_elector_vote_genius_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = genius
            }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_genius
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = genius
            }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_quick_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = quick
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_quick
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = quick
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_strong
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = strong
            }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_strong_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = strong
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_clubfooted
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = clubfooted
            }
        }
        additive_modifier = {
            value = -35
            localisation_key = tooltip_feudal_elector_vote_dwarf
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = dwarf
            }
        }
        additive_modifier = {
            value = -50
            localisation_key = tooltip_feudal_elector_vote_dwarf_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = dwarf
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_harelip
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = harelip
            }
        }
        additive_modifier = {
            value = -45
            localisation_key = tooltip_feudal_elector_vote_hunchback
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = hunchback
            }
        }
        additive_modifier = {
            value = -60
            localisation_key = tooltip_feudal_elector_vote_hunchback_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = hunchback
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_imbecile
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = no
            FROM = {
                trait = imbecile
            }
        }
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_imbecile_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                trait = imbecile
            }
        }
        additive_modifier = {
            value = -75
            localisation_key = tooltip_feudal_elector_vote_inbred
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = inbred
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_lisp
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = lisp
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_slow
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = no
            FROM = {
                trait = slow
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_slow_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            this_is_diplomatic_culture_trigger = yes
            FROM = {
                trait = slow
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_stutter
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                trait = stutter
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_weak
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = weak
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_weak_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = weak
            }
        }
        additive_modifier = {
            value = 5
            localisation_key = tooltip_feudal_elector_vote_robust
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = robust
            }
        }
        additive_modifier = {
            value = 10
            localisation_key = tooltip_feudal_elector_vote_robust_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = robust
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_dull_diplomat
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = dull
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_dull
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = dull
            }
        }
        additive_modifier = {
            value = -5
            localisation_key = tooltip_feudal_elector_vote_feeble
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = feeble
            }
        }
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_feeble_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = feeble
            }
        }

        #The Seven Sins/Virtues
        additive_modifier = { #Praised for being Chaste
            value = 15
            localisation_key = tooltip_feudal_elector_vote_chaste_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = christian
            NOT = { trait = lustful }
            FROM = {
                trait = chaste
            }
        }
        additive_modifier = { #Shunned for being Chaste
            value = -15
            localisation_key = tooltip_feudal_elector_vote_chaste_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = lustful
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                    NOT = { religion = hellenic_pagan }
                    NOT = { religion = hellenic_pagan_reformed }
                }
            }
            NOT = { trait = chaste }
            FROM = {
                trait = chaste
            }
        }
        additive_modifier = { #Praised for being Temperate
            value = 15
            localisation_key = tooltip_feudal_elector_vote_temperate_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = jewish_group
                religion_group = indian_group
                religion = hellenic_pagan
                religion = hellenic_pagan_reformed
                religion = bon
                religion = bon_reformed
            }
            NOT = { trait = gluttonous }
            FROM = {
                trait = temperate
            }
        }
        additive_modifier = { #Shunned for being Temperate
            value = -15
            localisation_key = tooltip_feudal_elector_vote_temperate_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = gluttonous
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                    NOT = { religion = hellenic_pagan }
                    NOT = { religion = hellenic_pagan_reformed }
                }
            }
            NOT = { trait = temperate }
            FROM = {
                trait = temperate
            }
        }
        additive_modifier = { #Praised for being Charitable
            value = 15
            localisation_key = tooltip_feudal_elector_vote_charitable_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
            }
            NOT = { trait = greedy }
            FROM = {
                trait = charitable
            }
        }
        additive_modifier = { #Shunned for being Charitable
            value = -15
            localisation_key = tooltip_feudal_elector_vote_charitable_negative
            NOT = { character = FROM } #Do not judge yourself.
            trait = greedy
            FROM = {
                trait = charitable
            }
        }
        additive_modifier = { #Praised for being Diligent
            value = 15
            localisation_key = tooltip_feudal_elector_vote_diligent_positive
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { trait = slothful }
            FROM = {
                trait = diligent
            }
        }
        additive_modifier = { #Shunned for being Diligent
            value = -15
            localisation_key = tooltip_feudal_elector_vote_diligent_negative
            NOT = { character = FROM } #Do not judge yourself.
            trait = slothful
            FROM = {
                trait = diligent
            }
        }
        additive_modifier = { #Praised for being Patient
            value = 15
            localisation_key = tooltip_feudal_elector_vote_patient_positive
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                trait = wroth
                this_is_warrior_culture_trigger = yes
            }
            FROM = {
                trait = patient
            }
        }
        additive_modifier = { #Shunned for being Patient
            value = -15
            localisation_key = tooltip_feudal_elector_vote_patient_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = wroth
                this_is_warrior_culture_trigger = yes
            }
            FROM = {
                trait = patient
            }
        }
        additive_modifier = { #Praised for being Kind
            value = 25
            localisation_key = tooltip_feudal_elector_vote_kind_positive
            NOT = { character = FROM } #Do not judge yourself.
            is_benevolent_trigger = yes
            FROM = {
                is_benevolent_trigger = yes
            }
        }
        additive_modifier = { #Shunned for being Kind
            value = -25
            localisation_key = tooltip_feudal_elector_vote_kind_negative
            NOT = { character = FROM } #Do not judge yourself.
            is_evil_trigger = yes
            FROM = {
                is_benevolent_trigger = yes
            }
        }
        additive_modifier = { #Praised for being Humble
            value = 15
            localisation_key = tooltip_feudal_elector_vote_humble_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = jewish_group
                religion_group = indian_group
                religion = bon
                religion = bon_reformed
            }
            NOR = {
                trait = proud
                trait = envious
            }
            FROM = {
                trait = humble
            }
        }
        additive_modifier = { #Shunned for being Humble
            value = -15
            localisation_key = tooltip_feudal_elector_vote_humble_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                    NOT = { religion = hellenic_pagan }
                    NOT = { religion = hellenic_pagan_reformed }
                }
                trait = proud
                trait = envious
            }
            FROM = {
                trait = humble
            }
        }
        additive_modifier = { #Praised for being Lustful
            value = 15
            localisation_key = tooltip_feudal_elector_vote_lustful_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                    NOT = { religion = hellenic_pagan }
                    NOT = { religion = hellenic_pagan_reformed }
                }
                trait = lustful
                trait = hedonist
            }
            FROM = {
                trait = lustful
            }
        }
        additive_modifier = { #Shunned for being Lustful - Male
            value = -15
            localisation_key = tooltip_feudal_elector_vote_lustful_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = jewish_group
            }
            OR = {
                trait = arbitrary #No need for consistency
                NOR = {
                    trait = lustful
                    trait = hedonist
                }
            }
            FROM = {
                trait = lustful
            }
        }
        additive_modifier = { #Praised for being Gluttonous
            value = 15
            localisation_key = tooltip_feudal_elector_vote_gluttonous_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                    NOT = { religion = hellenic_pagan }
                    NOT = { religion = hellenic_pagan_reformed }
                }
                trait = gluttonous
                trait = hedonist
            }
            FROM = {
                trait = gluttonous
            }
        }
        additive_modifier = { #Shunned for being Gluttonous
            value = -15
            localisation_key = tooltip_feudal_elector_vote_gluttonous_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = jewish_group
            }
            OR = {
                trait = arbitrary #No need for consistency
                NOR = {
                    trait = gluttonous
                    trait = hedonist
                }
            }
            FROM = {
                trait = gluttonous
            }
        }
        additive_modifier = { #Praised for being Greedy
            value = 15
            localisation_key = tooltip_feudal_elector_vote_greedy_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                AND = {
                    religion_group = pagan_group
                    NOT = { religion = bon }
                    NOT = { religion = bon_reformed }
                }
                trait = greedy
            }
            FROM = {
                trait = greedy
            }
        }
        additive_modifier = { #Shunned for being Greedy
            value = -15
            localisation_key = tooltip_feudal_elector_vote_greedy_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = indian_group
            }
            OR = {
                trait = arbitrary #No need for consistency
                NOT = { trait = greedy }
            }
            FROM = {
                trait = greedy
            }
        }
        additive_modifier = { #Praised for being Slothful
            value = 15
            localisation_key = tooltip_feudal_elector_vote_slothful_positive
            NOT = { character = FROM } #Do not judge yourself.
            trait = slothful
            FROM = {
                trait = slothful
            }
        }
        additive_modifier = { #Shunned for being Slothful
            value = -15
            localisation_key = tooltip_feudal_elector_vote_slothful_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = arbitrary #No need for consistency
                NOT = { trait = slothful }
            }
            FROM = {
                trait = slothful
            }
        }
        additive_modifier = { #Praised for being Wroth
            value = 15
            localisation_key = tooltip_feudal_elector_vote_wroth_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = wroth
            }
        }
        additive_modifier = { #Shunned for being Wroth
            value = -15
            localisation_key = tooltip_feudal_elector_vote_wroth_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = wroth
            }
        }
        additive_modifier = { #Shunned for being Evil
            value = -25
            localisation_key = tooltip_feudal_elector_vote_evil_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = arbitrary #No need for consistency
                NOT = { is_evil_trigger = yes }
            }
            FROM = {
                is_evil_trigger = yes
            }
        }
        additive_modifier = { #Praised for being Proud
            value = 15
            localisation_key = tooltip_feudal_elector_vote_proud_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = pagan_group
            NOR = {
                religion = bon
                religion = bon_reformed
                trait = humble
            }
            FROM = {
                trait = proud
            }
        }
        additive_modifier = { #Shunned for being Proud
            value = -15
            localisation_key = tooltip_feudal_elector_vote_proud_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = indian_group
                religion_group = jewish_group
            }
            OR = {
                trait = arbitrary #No need for consistency
                trait = humble
                AND = {
                    is_theocracy = yes
                    NOT = { trait = proud }
                }
            }
            FROM = {
                trait = proud
            }
        }
        additive_modifier = { #Praised for being Ambitious
            value = 5
            localisation_key = tooltip_feudal_elector_vote_ambitious_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = pagan_group
            NOR = {
                religion = bon
                religion = bon_reformed
                trait = content
            }
            FROM = {
                trait = ambitious
            }
        }
        additive_modifier = { #Shunned for being Ambitious
            value = -5
            localisation_key = tooltip_feudal_elector_vote_ambitious_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
                religion_group = jewish_group
                religion_group = indian_group
                religion = bon
                religion = bon_reformed
            }
            OR = {
                trait = arbitrary #No need for consistency
                NOT = { trait = ambitious }
            }
            FROM = {
                trait = ambitious
            }
        }
        additive_modifier = { #Shunned for being Arbitrary
            value = -10
            localisation_key = tooltip_feudal_elector_vote_arbitrary_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = just
                trait = arbitrary #Arbitraception
            }
            FROM = {
                trait = arbitrary
            }
        }
        additive_modifier = { #Praised for being Brave
            value = 5
            localisation_key = tooltip_feudal_elector_vote_brave_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            NOR = {
                trait = envious
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = brave
            }
        }
        additive_modifier = { #Praised for being Brave
            value = 10
            localisation_key = tooltip_feudal_elector_vote_brave_positive_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            NOR = {
                trait = envious
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = brave
            }
        }
        additive_modifier = { #Shunned for being Brave
            value = -5
            localisation_key = tooltip_feudal_elector_vote_brave_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            OR = {
                trait = envious
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = brave
            }
        }
        additive_modifier = { #Praised for being Content
            value = 10
            localisation_key = tooltip_feudal_elector_vote_content_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion = buddhist
                religion = jain
                religion = bon
                pacifist = yes
            }
            FROM = {
                trait = content
            }
        }
        additive_modifier = { #Shunned for being Content
            value = -5
            localisation_key = tooltip_feudal_elector_vote_content_negative
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = pagan_group
            NOR = {
                trait = content
                religion = bon
                religion = bon_reformed
            }
            FROM = {
                trait = content
            }
        }
        additive_modifier = { #Shunned for being Craven
            value = -10
            localisation_key = tooltip_feudal_elector_vote_craven_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = craven
            }
        }
        additive_modifier = { #Shunned for being Craven
            value = -25
            localisation_key = tooltip_feudal_elector_vote_craven_negative_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = craven
            }
        }
        additive_modifier = { #Praised for being Cynical
            value = 10
            localisation_key = tooltip_feudal_elector_vote_cynical_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM
            OR = {
                has_religion_feature = religion_cosmopolitan
                religion = hellenic_pagan
                trait = cynical
            }
            NOT = {
                trait = zealous
            }
            FROM = {
                trait = cynical
            }
        }
        additive_modifier = { #Shunned for being Cynical
            value = -20
            localisation_key = tooltip_feudal_elector_vote_cynical_negative
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { has_religion_feature = religion_dogmatic }
            religion = FROM
            NOR = {
                has_religion_feature = religion_cosmopolitan
                religion = hellenic_pagan
                trait = cynical
            }
            OR = {
                is_reformed_religion = yes
                NOT = { religion_group = pagan_group }
            }
            FROM = {
                trait = cynical
            }
        }
        additive_modifier = { #Shunned for being Cynical
            value = -50
            localisation_key = tooltip_feudal_elector_vote_cynical_negative_dogmatic
            NOT = { character = FROM } #Do not judge yourself.
            has_religion_feature = religion_dogmatic
            religion = FROM
            OR = {
                trait = arbitrary #No need for consistency
                NOT = { trait = cynical }
            }
            FROM = {
                trait = cynical
            }
        }
        additive_modifier = { #Shunned for being Deceitful
            value = -10
            localisation_key = tooltip_feudal_elector_vote_deceitful_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = arbitrary #No need for consistency
                trait = honest
            }
            FROM = {
                trait = deceitful
            }
        }
        additive_modifier = { #Praised for being Erudite
            value = 10
            localisation_key = tooltip_feudal_elector_vote_erudite_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_spiritual_culture_trigger = yes
            }
            FROM = {
                trait = erudite
            }
        }
        additive_modifier = { #Praised for being Just
            value = 15
            localisation_key = tooltip_feudal_elector_vote_just_positive
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                trait = deceitful
                trait = arbitrary
            }
            FROM = {
                trait = just
            }
        }
        additive_modifier = { #Shunned for being Paranoid
            value = -5
            localisation_key = tooltip_feudal_elector_vote_paranoid_negative
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                trait = deceitful
                trait = arbitrary
                trait = paranoid
            }
            FROM = {
                trait = paranoid
            }
        }
        additive_modifier = { #Shunned for being Paranoid by Paranoid
            value = -15
            localisation_key = tooltip_feudal_elector_vote_paranoid_negative_paranoid
            NOT = { character = FROM } #Do not judge yourself.
            trait = paranoid
            NOR = {
                trait = deceitful
                trait = arbitrary
            }
            FROM = {
                trait = paranoid
            }
        }
        additive_modifier = { #Shunned for being Shy
            value = -10
            localisation_key = tooltip_feudal_elector_vote_shy_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_diplomatic_culture_trigger = yes
                this_is_warrior_culture_trigger = yes
            }
            FROM = {
                trait = shy
            }
        }
        additive_modifier = { #Praised for being Stubborn
            value = 5
            localisation_key = tooltip_feudal_elector_vote_stubborn_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = stubborn
            }
        }
        additive_modifier = { #Shunned for being Stubborn
            value = -10
            localisation_key = tooltip_feudal_elector_vote_stubborn_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_spiritual_culture_trigger = yes
            FROM = {
                trait = stubborn
            }
        }
        additive_modifier = { #Praised for being Trusting
            value = 25
            localisation_key = tooltip_feudal_elector_vote_trusting_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                trait = deceitful
                trait = schemer
                trait = ambitious
            }
            FROM = {
                trait = trusting
            }
        }
        additive_modifier = { #Praised for being Zealous
            value = 10
            localisation_key = tooltip_feudal_elector_vote_zealous_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM
            NOR = {
                has_religion_feature = religion_cosmopolitan
                pacifist = yes
                trait = cynical
            }
            FROM = {
                trait = zealous
            }
        }
        additive_modifier = { #Shunned for being Zealous
            value = -20
            localisation_key = tooltip_feudal_elector_vote_zealous_negative
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM
            OR = {
                has_religion_feature = religion_cosmopolitan
                pacifist = yes
                trait = cynical
            }
            FROM = {
                trait = zealous
            }
        }
        additive_modifier = { #Praised for being Pilgrim
            value = 10
            localisation_key = tooltip_feudal_elector_vote_pilgrim_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM
            trait = zealous
            FROM = {
                OR = {
                    trait = pilgrim
                    trait = indian_pilgrim
                    trait = hajjaj
                }
            }
        }
        additive_modifier = { #Praised for being Seaking/Sea_queen
            value = 15
            localisation_key = tooltip_feudal_elector_vote_seaking_positive
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                this_is_warrior_culture_trigger = yes
                has_religion_feature = religion_seafaring
            }
            FROM = {
                OR = {
                    trait = seaking
                    trait = sea_queen
                }
            }
        }
        additive_modifier = { #Shunned for being Seaking/Sea_queen
            value = -15
            localisation_key = tooltip_feudal_elector_vote_seaking_negative
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                this_is_warrior_culture_trigger = yes
                has_religion_feature = religion_seafaring
            }
            FROM = {
                OR = {
                    trait = seaking
                    trait = sea_queen
                }
            }
        }
        additive_modifier = { #Praised for being Shieldmaiden
            value = 10
            localisation_key = tooltip_feudal_elector_vote_shieldmaiden_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            NOT = { has_religion_feature = religion_patriarchal }
            FROM = {
                trait = shieldmaiden
            }
        }
        additive_modifier = { #Shunned for being Shieldmaiden
            value = -10
            localisation_key = tooltip_feudal_elector_vote_shieldmaiden_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            NOT = { has_religion_feature = religion_patriarchal }
            FROM = {
                trait = shieldmaiden
            }
        }
        additive_modifier = { #Shunned for being Shieldmaiden
            value = -40
            localisation_key = tooltip_feudal_elector_vote_shieldmaiden_negative_patriarchal
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            has_religion_feature = religion_patriarchal
            FROM = {
                trait = shieldmaiden
            }
        }
        additive_modifier = { #Praised for being a saoshyant_descendant
            value = 10
            localisation_key = tooltip_feudal_elector_vote_saoshyant_descendant_positive
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = zoroastrian_group
            FROM = {
                trait = saoshyant_descendant
            }
        }
        additive_modifier = { #Praised for being Adventurer
            value = 10
            localisation_key = tooltip_feudal_elector_vote_adventurer_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = adventurer
            }
        }
        additive_modifier = { #Shunned for being Adventurer
            value = -10
            localisation_key = tooltip_feudal_elector_vote_adventurer_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = adventurer
            }
        }
        additive_modifier = { #Praised for being Berserker
            value = 5
            localisation_key = tooltip_feudal_elector_vote_berserker_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = berserker
            }
        }
        additive_modifier = { #Shunned for being Berserker
            value = -20
            localisation_key = tooltip_feudal_elector_vote_berserker_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = berserker
            }
        }
        additive_modifier = { #Shunned for being blind
            value = -50
            localisation_key = tooltip_feudal_elector_vote_blinded_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            NOT = {
                culture_group = byzantine
            }
            FROM = {
                trait = blinded
            }
        }
        additive_modifier = { #Shunned for being blind
            value = -80
            localisation_key = tooltip_feudal_elector_vote_blinded_negative_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            NOT = {
                culture_group = byzantine
            }
            FROM = {
                trait = blinded
            }
        }
        additive_modifier = { #Shunned for being blind
            value = -150
            localisation_key = tooltip_feudal_elector_vote_blinded_negative_byzantine
            NOT = { character = FROM } #Do not judge yourself.
            culture_group = byzantine
            FROM = {
                trait = blinded
            }
        }
        additive_modifier = { #Shunned for being eunuch
            value = -50
            localisation_key = tooltip_feudal_elector_vote_eunuch_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            NOR = {
                culture_group = byzantine
                religion_group = muslim
            }
            FROM = {
                trait = eunuch
            }
        }
        additive_modifier = { #Shunned for being eunuch
            value = -75
            localisation_key = tooltip_feudal_elector_vote_eunuch_negative_warrior
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            NOR = {
                culture_group = byzantine
                religion_group = muslim
            }
            FROM = {
                trait = eunuch
            }
        }
        additive_modifier = { #Shunned for being eunuch
            value = -150
            localisation_key = tooltip_feudal_elector_vote_eunuch_negative_byzantine
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                culture_group = byzantine
                religion_group = muslim
            }
            FROM = {
                trait = eunuch
            }
        }
        additive_modifier = { #Shunned for being excommunicated
            value = -25
            localisation_key = tooltip_feudal_elector_vote_excommunicated_negative
            NOT = { character = FROM } #Do not judge yourself.
            NOR = {
                trait = zealous
                trait = cynical
            }
            OR = {
                NOT = { trait = excommunicated }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                excommunicated_for = ROOT
            }
        }
        additive_modifier = { #Shunned for being excommunicated
            value = -75
            localisation_key = tooltip_feudal_elector_vote_excommunicated_negative_zealous
            NOT = { character = FROM } #Do not judge yourself.
            trait = zealous
            OR = {
                NOT = { trait = excommunicated }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                excommunicated_for = ROOT
            }
        }
        #Kinslayer - From stranger's perspective
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_vote_kinslayer_1_stranger
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { dynasty = FROM }
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = dynastic_kinslayer
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_kinslayer_2_stranger
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { dynasty = FROM }
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = familial_kinslayer
            }
        }
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_kinslayer_3_stranger
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { dynasty = FROM }
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = kinslayer
            }
        }
        #Kinslayer - From a far relative's perspective
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_kinslayer_1_dynast
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { is_close_relative = FROM }
            dynasty = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = dynastic_kinslayer
            }
        }
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_kinslayer_2_dynast
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { is_close_relative = FROM }
            dynasty = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = familial_kinslayer
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_kinslayer_3_dynast
            NOT = { character = FROM } #Do not judge yourself.
            NOT = { is_close_relative = FROM }
            dynasty = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = kinslayer
            }
        }
        #Kinslayer - From a close relative's perspective
        additive_modifier = {
            value = -20
            localisation_key = tooltip_feudal_elector_vote_kinslayer_1_dynast
            NOT = { character = FROM } #Do not judge yourself.
            is_close_relative = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = dynastic_kinslayer
            }
        }
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_vote_kinslayer_2_dynast
            NOT = { character = FROM } #Do not judge yourself.
            is_close_relative = FROM
            dynasty = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = familial_kinslayer
            }
        }
        additive_modifier = {
            value = -30
            localisation_key = tooltip_feudal_elector_vote_kinslayer_3_dynast
            NOT = { character = FROM } #Do not judge yourself.
            is_close_relative = FROM
            dynasty = FROM
            OR = {
                NOR = {
                    trait = dynastic_kinslayer
                    trait = familial_kinslayer
                    trait = kinslayer
                }
                trait = arbitrary #No need for consistency
            }
            FROM = {
                trait = kinslayer
            }
        }
        additive_modifier = { #Shunned for loving the heathens
            value = -25
            localisation_key = tooltip_feudal_elector_vote_sympathy_heathens
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM
            NOT = { has_religion_feature = religion_cosmopolitan }
            NOT = { religion_group = indian_group }
            NOT = { religion = bon }
            OR = {
                AND = {
                    NOT = { has_dlc = "Holy Fury"}
                    religion = bon_reformed
                }
                pacifist = yes
            }
            OR = {
                trait = zealous
                has_religion_feature = religion_dogmatic
            }
            OR = {
                trait = zealous
                trait = arbitrary #No need for consistency
            }
            FROM = {
                OR = {
                    trait = sympathy_christendom
                    trait = sympathy_islam
                    trait = sympathy_judaism
                    trait = sympathy_zoroastrianism
                    trait = sympathy_pagans
                    trait = sympathy_indian
                }
            }
        }
        additive_modifier = { #Praised for being Giant
            value = 10
            localisation_key = tooltip_feudal_elector_vote_giant_positive
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                trait = giant
            }
        }
        additive_modifier = { #Shunned for being Giant
            value = -10
            localisation_key = tooltip_feudal_elector_vote_giant_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = no
            FROM = {
                trait = giant
            }
        }
        additive_modifier = { #Shunned for being Lefthanded
            value = -10
            localisation_key = tooltip_feudal_elector_vote_lefthanded_negative
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion_group = christian
                religion_group = muslim
            }
            FROM = {
                trait = lefthanded
            }
        }
        additive_modifier = { #Shunned for being out of shape
            value = -10
            localisation_key = tooltip_feudal_elector_vote_shape_negative
            NOT = { character = FROM } #Do not judge yourself.
            this_is_warrior_culture_trigger = yes
            FROM = {
                OR = {
                    trait = is_fat
                    trait = is_malnourished
                }
            }
        }
        additive_modifier = { #Praised for being baptized by Bishop
            value = 5
            localisation_key = tooltip_feudal_elector_vote_baptized_by_bishop
            NOT = { character = FROM } #Do not judge yourself.
            religion_group = christian
            FROM = {
                trait = baptized_by_bishop
            }
        }
        additive_modifier = { #Praised for being baptized by Pope
            value = 10
            localisation_key = tooltip_feudal_elector_vote_baptized_by_pope
            NOT = { character = FROM } #Do not judge yourself.
            OR = {
                religion = catholic
                religion = fraticelli
            }
            religion = FROM
            FROM = {
                trait = baptized_by_pope
            }
        }
        additive_modifier = { #Praised for being baptized by Patriarch
            value = 10
            localisation_key = tooltip_feudal_elector_vote_baptized_by_patriarch
            NOT = { character = FROM } #Do not judge yourself.
            religion = orthodox
            religion = FROM
            FROM = {
                trait = baptized_by_patriarch
            }
        }
        additive_modifier = { #Shunned for being of opposite pagan branch.
            value = -25
            localisation_key = tooltip_feudal_elector_vote_pagan_branch_negative
            NOT = { character = FROM } #Do not judge yourself.
            religion = FROM #Will care only if of same religion.
            OR = {
                AND = {
                    trait = pagan_branch_1    
                    FROM = {
                        OR = {
                            trait = pagan_branch_2
                            trait = pagan_branch_3
                            trait = pagan_branch_4
                        }
                    }
                }
                AND = {
                    trait = pagan_branch_2    
                    FROM = {
                        OR = {
                            trait = pagan_branch_1
                            trait = pagan_branch_3
                            trait = pagan_branch_4
                        }
                    }
                }
                AND = {
                    trait = pagan_branch_3    
                    FROM = {
                        OR = {
                            trait = pagan_branch_2
                            trait = pagan_branch_1
                            trait = pagan_branch_4
                        }
                    }
                }
                AND = {
                    trait = pagan_branch_4    
                    FROM = {
                        OR = {
                            trait = pagan_branch_2
                            trait = pagan_branch_3
                            trait = pagan_branch_1
                        }
                    }
                }
            }
        }
        additive_modifier = { #Shunned for being unproved courtier in the shadow of the ruler.
            value = -10
            localisation_key = tooltip_feudal_elector_vote_spoiled_courtier
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #Do not judge yourself.
            FROM = {
                NOR = {
                    is_ruler = yes
                    has_job_title = job_marshal
                    has_job_title = job_chancellor
                    has_job_title = job_treasurer
                    has_job_title = job_spiritual
                    has_job_title = job_spymaster
                }
                OR = {
                    trait = decadent
                    trait = slothful
                    trait = hedonist
                    trait = is_fat
                    trait = shy
                }
            }
        }

        ##########################   Ruler's traits   ##########################
        #Ruler is lunatic, vote against his pick
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_lunatic
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            NOR = {
                trait = lunatic #Don't care
                trait = possessed #Don't care
                trait = arbitrary #Don't care
                trait = zealous #Might be the gods speaking
            }
            FROMFROM = {
                holder_scope = {
                    trait = lunatic
                }
            }
        }
        #Ruler is possessed, vote against his pick
        additive_modifier = {
            value = -10
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_possessed
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            trait = zealous
            NOR = {
                trait = lunatic #Don't care
                trait = possessed #Don't care
                trait = arbitrary #Don't care
            }
            FROMFROM = {
                holder_scope = {
                    trait = possessed
                }
            }
        }

        #Ruler is just, trust his pick
        additive_modifier = {
            value = 25
            localisation_key = tooltip_feudal_elector_pro_vote_ruler_just
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            NOR = {
                trait = lunatic #Don't care
                trait = possessed #Don't care
                trait = arbitrary #Don't like it
            }
            FROMFROM = {
                holder_scope = {
                    trait = just
                }
            }
        }
        #Ruler is a Tyrant (Opinion), vote against his pick
        additive_modifier = {
            value = -25
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_tyrant
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            NOR = {
                trait = lunatic #Don't care
                trait = possessed #Don't care
                trait = arbitrary #Don't care
            }
            FROMFROM = {
                holder_scope = {
                    ROOT = {
                        has_opinion_modifier = {
                            modifier = opinion_tyrant
                            who = PREV
                        }
                    }
                }
            }
        }


        ##########################   Raw Opinion bonus towards Candidate   ##########################
        additive_modifier = {
            value = -150
            localisation_key = tooltip_feudal_elector_vote_opinion_negative
            NOT = { character = FROM } #But not if it's me.
            is_rival = FROM
        }
        additive_modifier = {
            value = -100
            localisation_key = tooltip_feudal_elector_vote_opinion_negative
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            NOT = {
                opinion = {
                    who = FROM
                    value = -75
                }
            }
        }
        additive_modifier = {
            value = -50
            localisation_key = tooltip_feudal_elector_vote_opinion_negative
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            NOT = {
                opinion = {
                    who = FROM
                    value = -50
                }
            }
            opinion = {
                who = FROM
                value = -75
            }
        }
        additive_modifier = {
            value = -30
            localisation_key = tooltip_feudal_elector_vote_opinion_negative
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            NOT = {
                opinion = {
                    who = FROM
                    value = -25
                }
            }
            opinion = {
                who = FROM
                value = -50
            }
        }
        additive_modifier = {
            value = -15
            localisation_key = tooltip_feudal_elector_vote_opinion_negative
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            NOT = {
                opinion = {
                    who = FROM
                    value = 0
                }
            }
            opinion = {
                who = FROM
                value = -25
            }
        }
        additive_modifier = {
            value = 15
            localisation_key = tooltip_feudal_elector_vote_opinion_positive
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            opinion = {
                who = FROM
                value = 0
            }
            NOT = {
                opinion = {
                    who = FROM
                    value = 25
                }
            }
        }
        additive_modifier = {
            value = 30
            localisation_key = tooltip_feudal_elector_vote_opinion_positive
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            opinion = {
                who = FROM
                value = 25
            }
            NOT = {
                opinion = {
                    who = FROM
                    value = 50
                }
            }
        }
        additive_modifier = {
            value = 50
            localisation_key = tooltip_feudal_elector_vote_opinion_positive
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            opinion = {
                who = FROM
                value = 50
            }
            NOT = {
                opinion = {
                    who = FROM
                    value = 75
                }
            }
        }
        additive_modifier = {
            value = 70
            localisation_key = tooltip_feudal_elector_vote_opinion_positive
            NOT = { character = FROM } #But not if it's me.
            NOT = { is_rival = FROM } #Special case
            opinion = {
                who = FROM
                value = 75
            }
        }

        ##########################   Raw Opinion bonus towards Ruler   ##########################
        additive_modifier = { #Vassal hates ruler, therefore votes against the ruler's candidate (FROMFROMFROM)
            value = -30
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_opinion_negative
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    NOT = {
                        reverse_opinion = { who = ROOT value = -75 }
                    }
                }
            }
        }
        additive_modifier = { #Vassal hates ruler, therefore votes against the ruler's candidate (FROMFROMFROM)
            value = -20
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_opinion_negative
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    NOT = {
                        reverse_opinion = { who = ROOT value = -50 }
                    }
                    reverse_opinion = { who = ROOT value = -75 }
                }
            }
        }
        additive_modifier = { #Vassal hates ruler, therefore votes against the ruler's candidate (FROMFROMFROM)
            value = -10
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_opinion_negative
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    NOT = {
                        reverse_opinion = { who = ROOT value = -25 }
                    }
                    reverse_opinion = { who = ROOT value = -50 }
                }
            }
        }
        additive_modifier = { #Vassal hates ruler, therefore votes against the ruler's candidate (FROMFROMFROM)
            value = -5
            localisation_key = tooltip_feudal_elector_anti_vote_ruler_opinion_negative
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    NOT = {
                        reverse_opinion = { who = ROOT value = 0 }
                    }
                    reverse_opinion = { who = ROOT value = -25 }
                }
            }
        }
        additive_modifier = { #Vassal loves ruler, therefore votes for the ruler's candidate (FROMFROMFROM)
            value = 5
            localisation_key = tooltip_feudal_elector_pro_vote_ruler_opinion_positive
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    reverse_opinion = { who = ROOT value = 0 }
                    NOT = {
                        reverse_opinion = { who = ROOT value = 25 }
                    }
                }
            }
        }
        additive_modifier = { #Vassal loves ruler, therefore votes for the ruler's candidate (FROMFROMFROM)
            value = 20
            localisation_key = tooltip_feudal_elector_pro_vote_ruler_opinion_positive
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    reverse_opinion = { who = ROOT value = 25 }
                    NOT = {
                        reverse_opinion = { who = ROOT value = 50 }
                    }
                }
            }
        }
        additive_modifier = { #Vassal loves ruler, therefore votes for the ruler's candidate (FROMFROMFROM)
            value = 40
            localisation_key = tooltip_feudal_elector_pro_vote_ruler_opinion_positive
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    reverse_opinion = { who = ROOT value = 50 }
                    NOT = {
                        reverse_opinion = { who = ROOT value = 75 }
                    }
                }
            }
        }
        additive_modifier = { #Vassal loves ruler, therefore votes for the ruler's candidate (FROMFROMFROM)
            value = 60
            localisation_key = tooltip_feudal_elector_pro_vote_ruler_opinion_positive
            FROM = { character = ROOT_FROMFROMFROM }
            NOT = { character = FROM } #But not if it's me.
            FROMFROM = {
                holder_scope = {
                    NOT = { character = ROOT } #Of course you trust your own opinion of your candidate...
                    reverse_opinion = { who = ROOT value = 75 }
                }
            }
        }
    }
   
    #ROOT = Current Title holder, FROM = Candidate, FROMFROM = Title, FROMFROMFROM = Null
    candidate_trigger = { #Close relatives, claimants, marshals. No mutilations (if byzantine)
        NOT = { character = FROM } #Not the current ruler.
        FROM = {
            NOR = {
                trait = crusader_king
                trait = crusader_queen
            }
        }
        FROM = { #Either the candidate is in the realm, or is landless, or the title is independent, or the realm of the title does NOT have protected inheritance.
            OR = {
                any_liege = {
                    character = ROOT
                }
                is_ruler = no
                ROOT_FROMFROM = { holder_scope = { independent = yes } }
                NOR = {
                    ROOT_FROMFROM = { has_law = out_of_realm_inheritance_law_1 }
                    ROOT_FROMFROM = { has_law = crown_authority_3 }
                    ROOT_FROMFROM = { has_law = crown_authority_4 }
                }
            }
        }
        OR = {
            FROM = { any_claim = { title = ROOT_FROMFROM } }
            ROOT = { is_close_relative = FROM }
            FROM = {
                has_job_title = job_marshal
                vassal_of = ROOT_FROMFROM
            }
            FROM = {
                has_minor_title = title_commander
                vassal_of = ROOT_FROMFROM
            }
        }
        FROM = {
            OR = { #Candidate should not be a landless Courtier that is about to inherit a Theocracy or Republic
                AND = {
                    is_ruler = yes
                    is_landed = yes
                    is_republic = no
                    is_merchant_republic = no
                    is_theocracy = no
                }
                NOR = {
                    any_heir_title = {
                        is_republic = yes
                    }
                    any_heir_title = {
                        is_merchant_republic = yes
                    }
                    any_heir_title = {
                        is_theocracy = yes
                    }
                }
            }
            OR = { #If the title controls the religion, candidates must be of the same religion.
                ROOT = {
                    NOT = {
                        controls_religion = yes
                    }
                }
                religion = ROOT
            }
            NOR = {
                trait = cat
                trait = disinherited
                trait = horse
                trait = eunuch
                trait = disfigured
                trait = blinded
                trait = eunuch
                trait = dwarf
                trait = clubfooted
                trait = harelip
                trait = inbred
                AND = {
                    trait = bastard
                    is_ruler = no
                }
                is_ascetic_trigger = yes
                is_theocracy = yes
                is_republic = yes
                is_merchant_republic = yes
            }
        }
    }
}

This is literally a copy of the imperial elective code with my changes to it. All references to Romans and Byzantine removed. If I do not need the majority of this code, just let me know. The top portions are the most important, but I was unsure if the remainder of the code about gender and such was needed. And thanks @Shirokitsune for helping me!
 
Ugh, I give up! Now my religion will not allow the pilgrimage decision to complete. I will just stick with my custom culture, title, and government since those seem to work fine.
 
I'm sorry you're having troubles finding a solution.. If you want to pass me your mod I can check it, if it's not too big

I will link you the drop box for the mod when I get home, thank you!
 

Attachments

  • morainculture.rar
    42,6 KB · Views: 1
I've had a brief look and I think the major faults were... the events and decisions folder were in the common, so I just put them outside of it.
And the succession law was not inside a
Code:
succession_laws = {

(Actual code)

}

With console commands i managed to switch to the culture and religion you created and after giving myself the empire title i could see the succession law.
 

Attachments

  • morainculture.rar
    42,5 KB · Views: 2
I've had a brief look and I think the major faults were... the events and decisions folder were in the common, so I just put them outside of it.
And the succession law was not inside a
Code:
succession_laws = {

(Actual code)

}

With console commands i managed to switch to the culture and religion you created and after giving myself the empire title i could see the succession law.

That is great! Thank you so much! Where you able to see if the pilgrimage event fired for you? My religion is in the Christian group so it should allow it, but the event never finishes for me.
 
That is fine, thank you once more! Oh and do you know which folder contains the nomenclature for titles based on the culture? For example, Greeks call their kings despot, Muslims call dukes Emirs, etc.
 
I got back earlier and yes, I can go on a pilgrimage with your religion, so it should be ok

Great! Thank you for you assistance. This has been a learning experience. Now to find the title nomenclature.
 
Maybe I was a little too hasty and I just controlled that the decision was there in the panel, I actually didn't try, but I think it should be fine..

I shall test it when I get home!