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Efimer

Captain
9 Badges
Apr 3, 2013
401
130
  • Rome Gold
  • Pillars of Eternity
  • BATTLETECH
  • BATTLETECH - Backer
  • BATTLETECH: Flashpoint
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
I've been modding some items of Imperator and now i want to test which things are wrong and need to be revised. When i load the mod and start a new game i get this crash log:

Code:
[13:48:05][pdx_data_factory.cpp:775]: Could not find function for 'NotEqualTo_int32' in 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[13:48:05][pdx_data_factory.cpp:596]: Failed converting statement for 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[13:48:05][pdx_gui_factory.cpp:979]: gui/tools/save_dialog.gui:38 - Failed parsing data statement 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')' for property 'visible'(774)
[13:48:05][pdx_data_factory.cpp:775]: Could not find function for 'NotEqualTo_int32' in 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[13:48:05][pdx_data_factory.cpp:596]: Failed converting statement for 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')'
[13:48:05][pdx_gui_factory.cpp:979]: gui/tools/save_dialog.gui:265 - Failed parsing data statement 'NotEqualTo_int32(SaveDialog.SavableCount, '(int32)1')' for property 'visible'(774)
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:104 - Widget (id '2882') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:41 - Widget (id '2835') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:69 - Widget (id '2856') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:95 - Widget (id '2875') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:55 - Widget (id '2846') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/defaults.gui:24 - Widget (id '2909') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/defaults.gui:24 - Widget (id '2909') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:85 - Widget (id '2868') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:76 - Widget (id '2861') has not been destroyed
[13:48:30][gui_editor.cpp:699]: gui/crash_reporter.gui:113 - Widget (id '2889') has not been destroyed

I'm unable to decipher the text. Does someone know a guide or a source to read it? Does someone know another way to locate and fix errors in a mod?
 
What exactly have you been modding? Modding only thing at a time will help you isolate errors. The log appears to show that your GUI is messed up. Anything graphical is usually far more complex to mod in than say events, decisions, countries, cultures, etc.
 
Yes, i modded a lot of things at once because i expected the game to show me which files (at least) were wrong and it was easier this way, but this log is incomprehensible for me. I'm now waiting for the Cicero patch and next time i'll try every piece separately, but i'll still be working blind with this kind of logs.