It's a million to one this has been covered, but I haven't seen it, so here goes...
I'm pleased to notice CK will be enormously flexible and will have many hundreds of political entities be they merchant republics, duchies, kingdoms, empires, khanates, etc. I'm wondering how (if at all) the computer will allocate coats of arms. If a new principality arises in some godforsaken backwater will it be given a random coat of arms or has some poor sod had to research examples of heraldry from the nobility of every European province? Do all your noble families get shields too?
You know what would be REALLY cool is if you had a coat of arms which changed as your dynasty interacted with others (for example gaining that 'bastard' stripe if your current king was born out of wedlock). A bit more than the programme can deliver I'll be bound but it would be super fun.
I'm pleased to notice CK will be enormously flexible and will have many hundreds of political entities be they merchant republics, duchies, kingdoms, empires, khanates, etc. I'm wondering how (if at all) the computer will allocate coats of arms. If a new principality arises in some godforsaken backwater will it be given a random coat of arms or has some poor sod had to research examples of heraldry from the nobility of every European province? Do all your noble families get shields too?
You know what would be REALLY cool is if you had a coat of arms which changed as your dynasty interacted with others (for example gaining that 'bastard' stripe if your current king was born out of wedlock). A bit more than the programme can deliver I'll be bound but it would be super fun.