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Please tell me we are still due for release tomorrow.

Come on folks dont let me down :) i have a weekend planned around this.
Everything appears to be going according to schedule. Release should be tomorrow evening (European time).
 
Everything appears to be going according to schedule. Release should be tomorrow evening (European time).
Fantastic news!!
 
just finished translating the installer into French for people interested ;)
 
just finished translating the installer into French for people interested ;)

I'm more interested in the fact there already is an installer so quick tbh.
 
Thank you for a euro time release means i wont have to wait an extra day.

Edit: if i just use the upgraded map without the extra mods will my save games be compatible (swmh 2.8513)?
 
Bravo, je déteste faire de la traduction :p

Owning to the international nature of the project, in what time zone are you releasing the installer?

-Only the installer is translated (+some texts here and there), but i hope we can find someone to work on the whole project. First step might be to generalize the placeholder texts in english for everyone to make the project playable whatever language the game is loaded in.

-Euro time^^
 
I guess I can only encourage this endeavor, but I'm wondering whether it would be suitable to start a new game (again) for this release. I'm already using a build from a week ago using Project Balance, SWMH, VIET, ARKOpack. It's running superawesomely, though sometimes it's hard to determine where the units are in high-density areas. Actually lost a war by going to the wrong space because I pointed directly on the army there (but it was somewhere else entirely :p). In this pack there would just be like one module of VIET and that other new thing.

Is this just a pack to encourage 'new' players to make the leap, and to get the subforum? Or is it mainly to improve the glue between the mods, or to promote the minor mods included?

Anyhow, whateverr the reasons: great work as usual, I'm sure.
 
I guess I can only encourage this endeavor, but I'm wondering whether it would be suitable to start a new game (again) for this release. I'm already using a build from a week ago using Project Balance, SWMH, VIET, ARKOpack. It's running superawesomely, though sometimes it's hard to determine where the units are in high-density areas. Actually lost a war by going to the wrong space because I pointed directly on the army there (but it was somewhere else entirely :p). In this pack there would just be like one module of VIET and that other new thing.
Your save will most likely still work.

Is this just a pack to encourage 'new' players to make the leap, and to get the subforum? Or is it mainly to improve the glue between the mods, or to promote the minor mods included?

Anyhow, whateverr the reasons: great work as usual, I'm sure.
All four, pretty much.
 
I guess I can only encourage this endeavor, but I'm wondering whether it would be suitable to start a new game (again) for this release. I'm already using a build from a week ago using Project Balance, SWMH, VIET, ARKOpack. It's running superawesomely, though sometimes it's hard to determine where the units are in high-density areas. Actually lost a war by going to the wrong space because I pointed directly on the army there (but it was somewhere else entirely :p). In this pack there would just be like one module of VIET and that other new thing.

Do you think some tweaks of units' size might bring some improvments to such problem ?