Adding new country, ok, here we go.
First, go to the common folder. In countries.txt there is a list with the tags (the three letters thing) and the countries. See the format and add two lines to make your country. Let's call this country "Landia". First we need to create tags for the country. Two are needed. Check if the tags you want to use are already used. Then add two lines:
Code:
LND = "countries/Landia.txt"
LN2 = "countries/Landia Revolt.txt"
Then go to the common/countries folder. Add two files: "Landia.txt" and "Landia Revolt.txt". Then edit them.
For Landia:
Code:
civil_war_faction = LN2
graphical_culture = greekgfx
color = { 145 180 188 }
color2 = { 110 112 142 }
ship_names = {
Destroyer BigDaddy
}
In
civil_war_faction you need to put the tag of the revolter country, i.e. for Landia you need to put the tag of Landia Revolt. In
graphical_culture you chose the sprites and graphics you want to your country, i.e. if it looks greek, roman, egyptian, etc. In common/graphicalculturetype.txt you have a list of the available ones to put here. In
color and
color2 you chose the two colors (in RGB values) of your country. In
ship_names you put the names that the ship of that country may have.
For Landia Revolt:
Code:
civil_war_faction = LND
graphical_culture = greekgfx
color = { 145 180 188 }
color2 = { 110 112 142 }
ship_names = {
Destroyer BigDaddy
}
Everything is similar, however you have to put here in civil_war_faction the tag of Landia. The colours may be the same, but that will be confusing when civil wars come. So chose the colors you want. Personally I like to put colours that match the colors of the flag of the country.
Now let's go to gfx/flags. Here you need to put the flags of your country and your revolter country. The name of the files must be the tags. So here we woud create a LND.tga and a LN2.tga. The flag must be 65x65 pixels and be in the tga format.
Now go to history/countries. We need to create two files: "LND - Landia.txt" and "LN2 - Landia Revolt.txt". Let's see one file:
Code:
government = military_tribe
technology_group = celtic_tech
primary_culture = celtic
religion = druidism
capital = 68 # Bibracte
The first lines are pretty obvious. If you want to check what governments exists go to common/governments.txt, the same for common/technology.txt, common/cultures.txt and common/religion.txt. In capital you have to put the id (the number) of the capital province of your country. To see a list of the provinces and their ids go to history/provinces. This is what is needed to create your country, both the "LND - Landia.txt" and "LN2 - Landia Revolt.txt" are complete with these lines (they may be identical and generally are), but there are options to chose the character who rules your country, if you want ask it.
Now we just need one more thing: let's go to localisation/countries.csv (you can open it with Excel or notepad, but Excel is prettier. See the way other countries are entered, and to the same, with your tags and names. We have to correspond to add the following:
LND Landia
LN2 Landia Rebels
LND_ADJ Landian
LN2_ADJ Landian
the format is not this, copy and paste from other countries and edit it. The _ADJ ones are the adjective of the people of the country (e.g. Greece -> Greek).
Now your country is created! Now you need to add it in history/provinces so it can appear. See the formats of other provinces to see how to make it appear.
I hope I helped. I'll post add new provinces later.