I am thinking of doing a (fairly basic) mod this afternoon to consolidate:
*fixed tech-rates
*religion spread events modified so it can worrk overseas
*slower civ-spread to stop colony spam
I am used to making HOI2 mods which just unzip replacement files over the game.
Advice on how I am meant to use the 'mods' folder would be much appreciated.
*fixed tech-rates
*religion spread events modified so it can worrk overseas
*slower civ-spread to stop colony spam
I am used to making HOI2 mods which just unzip replacement files over the game.
Advice on how I am meant to use the 'mods' folder would be much appreciated.