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Gomine

First Lieutenant
21 Badges
Apr 4, 2017
205
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i thought it would make my my games more interesting but I have no idea where to start
 
Howw I did it:
Made a fun species of cyberpunk enthusiats ->
Imagine myself as a ruler;
Asked mysef what kind of civilization/government I would build;
Set out early goals for my civ.
Started playing towards that goal, laughing like a maniac as my dinasty conquered the galaxy.
-< I guess.
 
There's no right or wrong in role-playing, and there's no defining it -- as in what it should be or be like.

Much like anything with ties to creativity it's inspiration-based. Ever read a book, watched a movie anywhere near sci-fi? That's where it starts. I can't help but think of "I, Robot" whenever I make my cyborgs and then, synths. Theoretically, you'd be role-playing full time if you forced your leader to abide by, say, the faction rules. Or, if you sided with protecting fellow spiritualists against a machine empire. Generally speaking, when your decisions aren't based so much on what you think is good to get to the late game as on what your species and their leaders would go for at that time.

Duh, I guess I haven't really clarified anything to you. All in all, one can role-play solo, just like some of us -- with inclination for it -- found themselves role-playing in GTA and RPGs like TES. If you want something more than that -- with player interaction, that is -- you should find people that'll do RP diplomacy I guess.