During my last invasion of the SU as Germany, I had - or at least think I had - too few fast divisions to attempt any meaningful encirclements. Thus I figured I'd do the next best thing.
What I did was attack whole areas (the ones you can target via air missions) from the ground without moving into them, and subsequently target said areas for ground attack missions. Having around 24 to 32 TAC and a couple of STR (not using CAS because their range is ridiculous) bomb the hell out of disorganized armies and the local infrastructure allowed me to wipe out an estimated 200 divisions, give or take a couple dozen.
So far, so good. The controversial part was when what passes for an AI kept reinforcing those constantly bombed areas with fresh armies. I kept this up for a couple of months, I think.
Now this could obviously not happen in a multiplayer game, but how realistic is this historically? Is it imaginable that WW2-era armies could end up so misinformed or unguided as to constantly reinforce already lost positions, essentially performing suicide missions by the myriads?
What I did was attack whole areas (the ones you can target via air missions) from the ground without moving into them, and subsequently target said areas for ground attack missions. Having around 24 to 32 TAC and a couple of STR (not using CAS because their range is ridiculous) bomb the hell out of disorganized armies and the local infrastructure allowed me to wipe out an estimated 200 divisions, give or take a couple dozen.
So far, so good. The controversial part was when what passes for an AI kept reinforcing those constantly bombed areas with fresh armies. I kept this up for a couple of months, I think.
Now this could obviously not happen in a multiplayer game, but how realistic is this historically? Is it imaginable that WW2-era armies could end up so misinformed or unguided as to constantly reinforce already lost positions, essentially performing suicide missions by the myriads?