I'm trying to create some mods. I've looked in the files hierarchy (gui, gfx, shader). But I didn't find where to associate a GUI button defined in a .gui/.gfx files to a event/action (example : clic on the save button for opening the saved files manager window)
But where is defined the "save" button behavior (i.e. open the save window) ?
Thanks !
But where is defined the "save" button behavior (i.e. open the save window) ?
Thanks !
- 2