• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

rackam77

Private
13 Badges
Mar 13, 2015
16
4
  • Cities in Motion
  • Europa Universalis IV
  • Cities: Skylines Deluxe Edition
  • Stellaris
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Cities: Skylines
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Rights of Man
  • Crusader Kings III
I'm trying to create some mods. I've looked in the files hierarchy (gui, gfx, shader). But I didn't find where to associate a GUI button defined in a .gui/.gfx files to a event/action (example : clic on the save button for opening the saved files manager window)

But where is defined the "save" button behavior (i.e. open the save window) ?

Thanks !
 
  • 2
Reactions: