I'm trying to add an influence cost to building military stations, but any attempt at doing so has either crashed the game or rendered that station unbuildable.
Things I've tried:
1. Inserting
cost = {
minerals = 500
influence = 500
}
into the station code in the ship_sizes. Station disappears from build/design list.
2. Defining the above as a variable and doing the same. Same
3. Using influence_cost = 500 instead, this does nothing.
4. Inserting either of the above into a required station module(same result as above).
Obviously stations can have an influence cost, as evidenced by the frontier outpost, but I can't find where the game defines the influence cost for the frontier outpost anywhere. Anybody have ideas?
Things I've tried:
1. Inserting
cost = {
minerals = 500
influence = 500
}
into the station code in the ship_sizes. Station disappears from build/design list.
2. Defining the above as a variable and doing the same. Same
3. Using influence_cost = 500 instead, this does nothing.
4. Inserting either of the above into a required station module(same result as above).
Obviously stations can have an influence cost, as evidenced by the frontier outpost, but I can't find where the game defines the influence cost for the frontier outpost anywhere. Anybody have ideas?