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Gamesguy

Second Lieutenant
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Apr 23, 2007
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I'm trying to add an influence cost to building military stations, but any attempt at doing so has either crashed the game or rendered that station unbuildable.

Things I've tried:

1. Inserting

cost = {
minerals = 500
influence = 500
}

into the station code in the ship_sizes. Station disappears from build/design list.

2. Defining the above as a variable and doing the same. Same

3. Using influence_cost = 500 instead, this does nothing.

4. Inserting either of the above into a required station module(same result as above).

Obviously stations can have an influence cost, as evidenced by the frontier outpost, but I can't find where the game defines the influence cost for the frontier outpost anywhere. Anybody have ideas?