I believe I had discussed this topic previously in another thread a few months ago but after discussing it with a friend I felt the need to build a thread specifically for it. The topic was the idea of incentivizing ranked play through a rewards system of aces. Eugen had previously alluded to the implementation of aces in future updates and I think this would be a way to sort of kill two birds with one stones. You would be adding content and at the same time you would make the matchmaking pool boom. People would get matches quicker because people want cool skins for their units.
As far as implementation is concerned I was thinking that there could be a skin given out to the front page on the leaderboards, another skin given out for top fifty, and lastly a participation skin or something of the sort. These are obviously arbitrary cutoffs but that doesn't concern actual implementation. After the delivery date the leaderboards could then be reset to start off a new season. Admittedly, I am not a art designer for video games so I do not know how long it takes to take a picture of a historical tank or plane or what have you and reskin it onto a 3D model, but I think this would be an effective tool to use every couple of months in "seasons".
What are your guys' thoughts?
As far as implementation is concerned I was thinking that there could be a skin given out to the front page on the leaderboards, another skin given out for top fifty, and lastly a participation skin or something of the sort. These are obviously arbitrary cutoffs but that doesn't concern actual implementation. After the delivery date the leaderboards could then be reset to start off a new season. Admittedly, I am not a art designer for video games so I do not know how long it takes to take a picture of a historical tank or plane or what have you and reskin it onto a 3D model, but I think this would be an effective tool to use every couple of months in "seasons".
What are your guys' thoughts?