Hi, it's been a while since I posted here and no AAR so far but I am once again thinking about starting an AAR in September. After a while of thinking about doing it, it has become pretty clear that I am unlikely to find the time to do the sort of research I would like to do prior to writing the AAR and I am inclined to simply start writing it and fill in the gaps as they emerge and as time allows. I currently have a Commune of France game with a save to just before I intended to initiate the invasion of Germany and thought that perhaps that could present a quick way to jump-start the AAR with a clear narrative focus from the get-go.
My question to you fellow Paradoxians is do you think a KR AAR with 1940 as its start date is a good idea? This specific game had quite an interesting turn of events around the world so I am wondering if I should start it with some lore chapters prior to the invasion alongside narrative ones detailing the preparations or if I should start from the invasion and write lore bits whenever events take place in some part of the world that I am currently concerned with.
I am also not sure which format to choose from; there will be some narrative parts with characters, that much I know for sure, but for the rest of it I am currently torn between a history book format covering events from the guise of a historian, an omnipresent storyteller, maintaining the character focus by framing the lore and broad overviews as intelligence reports and the like or covering events through media snippets (the latter two are likely to be used in tandem.)
What do you think? Cheers!