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Mar 3, 2001
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How to Create a Revolter?

I created a brand new revolt.txt file and put this in it:

TUR = {
date = { day = 1 month = january year = 1492 }
expirydate = { day = 31 month = december year = 1792 }
minimum = { 523 }
extra = { 524 }
capital = 523
group = muslim
}

These areas are in Persia so I started up as Persia with stability of -3 and 524 revolted first - rebels then captured 523. The game crashed a few years later for some odd reason. Is the new nation supposed to start up immediately or could that crash have been caused by an attempted startup? Anything else needed? Thanks!

(note that TUR does not occur elsewhere in my scenario file)

Edit: Never mind the crash - I still had TUR in the eug file; doesn't crash now but after 5 years still no new nation. Added an EUGenerNations.csv file too but no dice...
 
Last edited:
Well, the EUGenerNations file was something from the randomizer so it of course had no effect.

I finally got the new nation to form but it required the government to fall and other provinces to rebel. This isn't always the case, is it? Does anyone have a better grasp on when new nations form?