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themrwho

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May 16, 2008
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Hi

Just finished my first custom dynasty and kingdom setup, I will play tomorrow meanwhile I would like to post the files so that if anyone else needs to do the same this will give you a headstart (it took a while to create the initial family).

What this does is, by duplicating (chars) _and_ replacing (kingdom, county) the Irish 'House of xxx' (who normally' rule County of KILDARE), it creates a new dynasty & renames related kingdom as detailed below.

Note that this is made for my own use (and not intended for general distribution as the main purpose) therefore it is pretty much what I want and is not realistic or cool or even English-language friendly. What I wanted was a (slight) Turkish translation/adaptation - I did not even bother with changing 'Count name *of* y' etc but I simply wanted to change names.

I did not prefer to modify existing Turkish set as I prefer playing as a Catholic noble (with balanced Catholic/Pope environment as well as Western Europe theatre), so I simply created a new 'western Turkish' culture group.

However the method and basic set of files here can be easily modified to create a realistic modification so I believe this information would be useful to others.


This modification does several things, use only bits you need, below is a list of what adding these files does

* Adds a new dynasty ('Deneme') with new set of characters (13 new chars)
* Takes 'County of Kildare' from rightful owners and injects our House of Deneme into the realm
* Adds a new culture group (wTurkishg) and inserts one single sub-culture (wTurkish) into it.
Note1: Keeps the religion as Irish default, catholic.
Note2: New child/noble/debutante/priest names are set to Turkish names, edit as required
* Renames Kingdom of Ireland to 'Osmanli' (which is 'Ottoman' in Turkish)


Lastly, if you will be modifying these, I recommend the following free windows software as it will help greatly in comparing/editing files:
* WinMerge two way file comparison
* Kdiff3 three way file comparison
* Notepad++ great text editor
* grepwin search within directory and subdirs easily and contents of files without pre-indexing (realtime but real fast)


The good thing is, you can simply overwrite your original files with these, then grepwin it for a few keywords and voila, you have your own dynasty and kingdom.
Note that editing initial 13 or so characters will take some time. Comments are in Turkish but I can translate at some point if anyone needs or simply compare with Irish culture text file.

'wturkish'

All modified game (text) files: http://www.2shared.com/file/aml1KK0i/Custom_Dynasty_and_Kingdom_v10.html
Pack of screenshots showing this in action: http://www.2shared.com/file/TlROJCHi/Custom_Dynasty_and_Kingdom_v10.html

I also found a less-than-ideal method to pick the Coat of Arms you like for your Dynasty, till we have the editor this is better than a random one, post here if interested I will try and explain.
 
UPDATE - Just a quick note in case anyone uses the above posted files:

I started a game with this and in about 1150s game started to crash, initially once or twice then crash rate increased. You can still re-launch, load autosave and continue from where left of and it does not crash at the same point in time, so it's more or less a random crash.

I am not sure if it is related to this particular modification but it is possible... I have reverted back to original release game and will test once more to see if it is related.
 
Question: How do I make two members of a dynasty be related - for instance brothers, father and child, etc?
Each character has a character id; to create relations between, you define parents such as: father = 4871 & mother = 5489. Both fields are optional; no parents means guy just appears there. You may also define only one of the parents.

See the excerpt below - taken from the example files uploaded above. underlined section establishes the link between two characters.


Code:
-------------- 1st guy from top  (founder of the dynasty) -------------- 
#founder (Gazi)(8131505)
[U]8131505 [/U]= {
	name="Gazi"
	dynasty=8123456
	martial=6
	diplomacy=5
	intrigue=3
	stewardship=6
	religion="catholic"
	culture="wturkish"
	add_trait="tough_soldier"
	#father=8131504 // commented out father (hidden)
	948.1.2={
		birth="948.1.2"
	}
	967.7.1={
		dynasty=8123456 #Deneme
	}
	1022.9.2={
		death="1022.9.2"
	}
}
-------------- 1st guy from top (founder of the dynasty) -------------- 







-------------- 2nd guy from top -------------- 
### founder(Gazi)(8131505)'s son(8136115)
8136115 = {
	name="Ismet" #
	dynasty=8123456
	martial=5
	diplomacy=7
	intrigue=8
	stewardship=6
	religion="catholic"
	culture="wturkish"
	add_trait="tough_soldier"
	[U]father = 8131505[/U] #?'s son Gazi
	968.1.2={
		birth="968.1.2"
	}
	1019.7.1={
		death="1019.7.1"
	}
}
-------------- 2nd guy from top --------------