There's not enough trust in the community for DLC revenue to be close to where it needs to be to sustain this game long term. Initial sales have bought CO some time, but what has been done with it? There are small resurgences of players when a new patch is released but moving the needle by 2k players or so isn't a sustainable variance long term. The DLC machine that is this game needs people to purchase it for development to continue.
I not only cannot imagine a situation any longer in which I buy DLC for this game, I feel so burned on my initial deluxe bundle purchase that I'm unlikely to buy anything with CO or Paradox's name on it ever again, as this was my first such purchase. I can't believe they shipped a deeply flawed but playable game and then actively worked to make it worse by fiddling with stuff they're not qualified to do instead of fixing actual technical problems. You don't need a bunch of game designers to fix your economic simulation, you need to give up on it or hire a team of economists.
This game was just too ambitious for this team, but rather than ever admit that and try to make it at least the best it can be at one thing they keep trying to reach the promises they made at launch. That ship has sailed. Maybe one day this will be a game I would have been glad to have purchased if I waited a couple of years and bought it at a discount, but it will never be worth what I paid. I'd like to see it reach a point where I think it's worth playing but right now if it cost the same as Stardew Valley I would tell people to avoid it.
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