The idea that I'm going to suggest here it may become a future most used feature if gets added in the game, I have never seen any city builder game try it, and this new mechanic is a cool way to have the MoveIt Mod in game but not as broken as it could be, because you know, in Cites Skylines 1, you can do anything and it doesn't affect your money in game, you can delete a big section of houses, make slopes better for roads, rise road segments, and affect the Land...So I came up with a new Idea for something like MoveIt to get in the game in a way it can become a game changer feature and quality of life mechanic, which will be used most of the time for everyone, I bet on it.
I'm talking about Blueprints mode, yes, simple as the name is, in Cites Skylines when you build a road, or anything else, if we do a mistake we have to bulldoze it, and it's bad because you're wasting money, so I think that for Cites Skylines 2 to look even better, with all the existing new features, I suggest there's a Option in Road Menu for Blueprint Mode, in this mode, you can build a long section of road without actually building it, you can drag roads the way you want, you will see on the side how much money it's costing for every adjustment, For Example, You can Build a Long Highway in a Existing Suburb and then plan all things ahead before clicking to build, you can adjust the height of bridges, you can upgrade the road type, you can switch to ground level, you can make it a Tunnel instead, just like MoveIt, and hey, you can drag the roads anywhere you want, you can select the Blueprint and Copy it or Move it Entirely to another place you want, This is only of the best ways to make MoveIt Mod into the game, and become a most used tool, this will allow players to do big plannings of layouts for cities, and maybe it could apply to something else too, what you think, are Blueprints Mode the future of city builder games?
I'm talking about Blueprints mode, yes, simple as the name is, in Cites Skylines when you build a road, or anything else, if we do a mistake we have to bulldoze it, and it's bad because you're wasting money, so I think that for Cites Skylines 2 to look even better, with all the existing new features, I suggest there's a Option in Road Menu for Blueprint Mode, in this mode, you can build a long section of road without actually building it, you can drag roads the way you want, you will see on the side how much money it's costing for every adjustment, For Example, You can Build a Long Highway in a Existing Suburb and then plan all things ahead before clicking to build, you can adjust the height of bridges, you can upgrade the road type, you can switch to ground level, you can make it a Tunnel instead, just like MoveIt, and hey, you can drag the roads anywhere you want, you can select the Blueprint and Copy it or Move it Entirely to another place you want, This is only of the best ways to make MoveIt Mod into the game, and become a most used tool, this will allow players to do big plannings of layouts for cities, and maybe it could apply to something else too, what you think, are Blueprints Mode the future of city builder games?
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