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Dimitri Cosmos

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Dec 7, 2018
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I know this has been discussed ad nauseam, but I still want to drop a few ideas in the pot.

A few things that I think would be cool additions to the game:

  • Muhammad DLC: play as the Prophet with his own bloodline, found and spread Islam, start date: 610
  • Dark Ages DLC: I know that there's a mod for it, but I think it should be official, start date: either collapse of the Western Roman Empire at 476 or the start/end of the Migration Period (375/568) with all the respective events and characters of that period; prevention of the collapse of the Western Roman Empire or establishing new barbaric kingdoms; Celtic religion that can be reformed, Mythraism relligion
  • King Arthur DLC: The Society of the Round Table, Christ bloodline, new supernatural events
  • ....
I think that current Holy Fury reformation system needs reworking, as some of the doctrines are useless completely or less valuable than their alternatives.

I don't care about new regions. I think there are more than enough of them already.
 
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The first one would be a major problem to have for reasons that should be extremely obvious and therefore is something that I'm pretty sure PDS won't consider, and we've also been told that "pushing the start date is not really an option and will never happen again with 99.99999999% certainty (there is a 0.00000001% chance Doomdark will wake up in the middle of the night, after some deity appeared to him in a dream and gave him a vision and a holy mission)" (source), which rules out both of the first two (and technically the third, if we entertain the idea that King Arthur was historical).

As for the third, there are no start dates that are entirely mythological (though there are legendary/mythological rulers in some of the early start dates in areas with few/no sources for rulers), so I rather doubt it would happen unless we get specific scenarios for Random Starts, considering adding mythical start dates to the history files will mess up regnal numbers and things like that.
 
The first one would be a major problem to have for reasons that should be extremely obvious and therefore is something that I'm pretty sure PDS won't consider, and we've also been told that "pushing the start date is not really an option and will never happen again with 99.99999999% certainty (there is a 0.00000001% chance Doomdark will wake up in the middle of the night, after some deity appeared to him in a dream and gave him a vision and a holy mission)" (source), which rules out both of the first two (and technically the third, if we entertain the idea that King Arthur was historical).

Paradox probably wouldn't do it also because of this: https://en.wikipedia.org/wiki/Jyllands-Posten_Muhammad_cartoons_controversy
 

That's the kind of major problem I was referring to, yes. There's a very good reason the Prophet Muhammad's portrait is blocked out in the history files, and considering the bad (or just plain ahistorical or unflattering) stuff that can happen to any character even without the player getting involved it would presumably be far too risky to include him (or his daughter, I'd say) as a living character.
 
That's the kind of major problem I was referring to, yes. There's a very good reason the Prophet Muhammad's portrait is blocked out in the history files, and considering the bad (or just plain ahistorical or unflattering) stuff that can happen to any character even without the player getting involved it would presumably be far too risky to include him (or his daughter, I'd say) as a living character.
Well, maybe they could use Abu Bakr instead
 
Mmm... One of the reasons for not pushing the date back is exactly to avoid the birth of Islam. Some mods do it, kind of, although as a company i think Paradox made it clear they wanted to stay far away from any possible controversy arising from adding the Prophet in a video game.

There have been suggestions to make it an event chain, covering the Prophet's life, therefore avoiding anything that muslims might find offensive.
I feel like that is a good solution.

Dark age DLC? Yes please, but..
New mechanics/governments should be added.
Again WTWSMS has done this, in my opinion very well given the current mechanics.
I think many would like a bridge between ck2 and imperator. How, when and if it will happen, no one knows, though we can always count on modders for pretty much anything.

King Arthur? Why not:D
Christ bloodline? :confused:

I would like, upon further performance optimisation, for the rest of Asia to be added:)
Keeping of course imperial interaction. Add it for other empires as well.


Already mentioned many times, eastern Christians and Islam need a rework.

India could do with a massive face lift. From improving existing content, to adding new features.

I personally would like universities, palaces, monasteries, improved forts.
And an overall county screen, with county level upgrades... Sawmills and breweries :D

More and better societies. Knightly orders, different monastics, actual potion brewing/homunculus growing hermetics.

Olympian champions to be reworked to be what the title suggests... Which leads me onto many special events for big historical empires.

Zoroastrian persia, could do with some amazing decisions and events plus a new government.

HRE : decisions, events, diets, imperial sub-governments for Free cities and monasteries.

RE : add more reconstructions, special buildings. Honestly there is so much fan service to be done here. Maybe even a new imperial Christianity?

Caliphates: when empire tier you could unlock infrastucture and have new events. More debates amongst Islamic branches.



Dynamic religions.
Dynamic heresies.
Deeper cultures. At least give each culture a minor bonus and one extra unique building+1 extra unique decision.

Fix republics;)

The list could go on fir a while:p
 
Christ bloodline? :confused::p

Yes, for example one of the Round Table society's quests could be the search of the Holy Grail, which:

a) would be a literal cup containing the Blood of Christ and drinking from it would create a Bloodline;
b) would be a living female/male descendant of Jesus that you could marry and have children with.
 
More and better societies. Knightly orders, different monastics, actual potion brewing/homunculus growing hermetics.

Knightly orders would be something I would like to see too. Expansion on the merchant and artisan guilds would be cool too. I'm not sure how it should be implemented though: additional buildings, additional decisions, a mix of both or societies?
 
Yes, for example one of the Round Table society's quests could be the search of the Holy Grail, which:

a) would be a literal cup containing the Blood of Christ and drinking from it would create a Bloodline;
b) would be a living female/male descendant of Jesus that you could marry and have children with.
I get it, though that would be a double standard :D
Leave muslims alone, but how is having a character drinking Jesus's blood or marry a "descendant" not offensive to Christians? :D
 
I get it, though that would be a double standard :D
Leave muslims alone, but how is having a character drinking Jesus's blood or marry a "descendant" not offensive to Christians? :D
Theological discussion of the blood and body of Jesus aside, I think adding Muhammad in would just get Paradox sent a bunch of "behead those who" etc. etc. letters in the mail.
In any event, the correct answer to what DLC needs to be next is obviously ecumenical councils, grand synods and the associated dynamic christian heresies.
 
As others have saud; #1 wont happen due to religious issues

as for anything involving the collapse of the old empire or the dark age that followed; unlikely for the same reason AI realms only ever get bigger on average, same reason 769 iceland has such an odd placeholder

The CK2 engine was not built to model "collapse" or "degradation" or colonization. And any period that far back would require an unreasonable overhaul to accommodate not only Roman decline, but the vast swathes of Europe that had no population at the time.

Not to mention, 769 is already pushing it having to pretend the schism happened earlier than it did. Roman times would remove a good chunk of the religions from the game without *heavy* event railroading that would make EU4 look like a sandbox
 
New date + new bloodline does NOT equal a DLC. You haven't put any thought into what sort of new mechanics to introduce or underfocused area of the map. Try again.
 
New date + new bloodline does NOT equal a DLC. You haven't put any thought into what sort of new mechanics to introduce or underfocused area of the map. Try again.
It wasn't my intention. I just pointed out things that I'd like to see in this game. Whether to introduce those things in an expansion DLC or a content pack (which still is a DLC) or any other type of minor DLC is up to Paradox. Of course, all the respective suggestions would involve more content around them, but this discussion is not to flesh out mechanics, but to share ideas and preferences. If you wish to do so, go ahead. I'd be interested to hear your suggestions.
 
The CK2 engine was not built to model "collapse" or "degradation" or colonization. And any period that far back would require an unreasonable overhaul to accommodate not only Roman decline, but the vast swathes of Europe that had no population at the time.
Which I something I very much would like to see: CK2 with integrated colonization and collapse. The colonization mechanic from Imperator Rome would be really cool to have.
 
It has been confirmed that the length of the game will not be extended unless Doomdark is visited by a deity during a dream so I would rule out any ideas that include an extension of the timeline.
 
Some flavour dlc whould be nice. A dlc focused on getting troubadours and philosophers into your court and pay them money to make art and poems. You chould have skalds for Norse and griots for west Africa. A Hersey dlc which generates random heresies whould be fun. And a dlc focused on the marriage game whould be a pleasant upgrade from the system we have. Courting fighting among other suitors trying to get the fathers permission, planning the royal wedding and paying a poet to write a sonnet! Something nice and lean. :D
 
Some flavour dlc whould be nice. A dlc focused on getting troubadours and philosophers into your court and pay them money to make art and poems. You chould have skalds for Norse and griots for west Africa. A Hersey dlc which generates random heresies whould be fun. And a dlc focused on the marriage game whould be a pleasant upgrade from the system we have. Courting fighting among other suitors trying to get the fathers permission, planning the royal wedding and paying a poet to write a sonnet! Something nice and lean. :D

I'm always for more events, as long as they don't have untimely, unfair and devastating consequences that you couldn't prevent in any way.
 
I'm always for more events, as long as they don't have untimely, unfair and devastating consequences that you couldn't prevent in any way.
I kind of like haveing the gears in your great empire getting stuck. A dlc that adds famines and historic disasters that you can only prepare for not prevent whould be nice.
 
Didn't Paradox rule out pushing the start date back even more?
 
I think a death of Muhammad start date could work and would be really interesting - a bit like the Charlemagne events in some ways. But Paradox have ruled out early dates so no go there.