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TheAtreides84

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Jan 13, 2010
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Do you think that grand strategy Paradox games would work in a classical turn-based format? Would you look forward to try a turn based version of EU4 or CK2? I'm aware that their games are technically turn-based with ever flowing micro-turns, but what about a game flow like Civilization or Total War?
 
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not really. i think the Pausable Real-Time (that's what its best known as) time name progression system PDS uses is really just the best of time progression system of them all; no disrespect for the classic however; it's just that with games of this size and scope, the classic turn-by-turn would just be incompatible due to sheer size alone- think of having to wait while the AI goes through all 199 other countries individually, which would be utterly atrocious and unplayable. it's a system better left to games built around its method of time progression. though civ and TW would probably have much to gain with the PRT system.
 
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Paradox games are already turned base. Each turn is a day in EU or an hour in HOI. The turns just automatically roll forward unless you pause, but if you want, you can pause every turn.
 
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Imagine an AGEOD Crusader Kings or EU IV:

Scenario: "That is a Silk Road". As Padshah Babur, reclaim Mughal Samarqand, Ferghana and Balkh from your relatives' poor rule. (21 turns).
Scenario: "A New World". As Cristobal Whatsit, discover the entire east coast of the Americas (9 turns).

You can railroad all you like (some of AGEOD's games are great fun despite), but people are too used to Paradox's relative freedom by now, unless boardgame. *eye*
 
Pdox games are turn based o_O with this logic even our lifes are turn based.
 
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with this logic even our lifes are turn based

Aren't they? Also, I played so many of these games I walk in hexes.
 
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Aren't they? Also, I played so many of these games I walk in hexes.

XD So in theory is there something not turn based?
 
It's the hold Achilles and the turtle paradox (the other kind of paradox). You can divide something ad infinitum, so everything is composed of quanta.

Would it be possible in our world?
 
One huge advantage of turn-based games is the fact that they require much less CPU work. Much easier to run Beyond Earth than EU4 on your laptop, for example.
 
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By the way, where's Lothos these days. And why wasn't his avatar retired the way they retire numbers in sports teams? :)

banners_051210.jpg
 
Lothos?
 
Do you think that grand strategy Paradox games would work in a classical turn-based format? Would you look forward to try a turn based version of EU4 or CK2? I'm aware that their games are technically turn-based with ever flowing micro-turns, but what about a game flow like Civilization or Total War?
I care about whether a game is good, not whether it is real time or turn based.
 
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I'd buy pretty much any historical-based strategy game Paradox made, turn-based or RTS. If they could save the Civ or Total War 'genres' (for lack of a better word) from Firaxis and CA, or maybe do a new AoE-like game, I'd buy it in a heartbeat.
 
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