I would add more tools to use when making battle plans such as:
- Button to avoid certain terrain types, which would be useful for armor so they don't go through forests or mountains or vice versa so that mountaineers mainly focus on going through mountains.
- Option to select provinces you don't want your army to "push through" which could be used to create pockets or to avoid draining supplies like when you are trying to get through the marshes in Belarus as Germany.
- Reserve option for divisions in an army, where not all divisions are stacked on the front line but some of them are a few tiles away ready to move in if a division needs help or if a division has low organization/supplies.
- The ability for motorized/armored divisions to abandon their equipment temporarily and fight as a pure infantry unit (with penalties).
- Remove field hospitals as a support company and have them be either buildables like supply depots or movables like rail guns.
- Button to avoid certain terrain types, which would be useful for armor so they don't go through forests or mountains or vice versa so that mountaineers mainly focus on going through mountains.
- Option to select provinces you don't want your army to "push through" which could be used to create pockets or to avoid draining supplies like when you are trying to get through the marshes in Belarus as Germany.
- Reserve option for divisions in an army, where not all divisions are stacked on the front line but some of them are a few tiles away ready to move in if a division needs help or if a division has low organization/supplies.
- The ability for motorized/armored divisions to abandon their equipment temporarily and fight as a pure infantry unit (with penalties).
- Remove field hospitals as a support company and have them be either buildables like supply depots or movables like rail guns.
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