First, I want to basicly repeat what Savant and Tuna have already said - the addition
of Korea seems to have very little effect on the game. We already have a nice group
of nations in the Far East which react with one another sufficiently to make the game
interesting. While it may be for the best to keep the tag free while discussion
ensues, I'd like to suggest some possible modifications of the Americas.
Instead of having the Iriqouis in particular as a nation, we could have a larger
"nation" representing a plethora of native tribes from the eastern seaboard - the Alconquin,
the Huron, the Delaware, and so on - they would have some land that reached both the
Atlantic and the great lakes. In order to represent the fact that it wasn't one
unified nation but a large group of different tribes, perhaps something could be
done with revolts - the fact of disunity in this "nation" is of course a major problem
and aside from revolts, I haven't thought of a solution
Anyway, the reason I suggest this is that, while it will make colonization of
NA much harder, it will allow the new "nation" to take a more proactive role
in politics (as northeastern tribes did between the British and French). This
would also be done in combination with the addition of a new North American nation,
one representing various peoples of the plains (starting in the east, on the western
side of the great lakes with the fox and stretching west into the plains perhaps
even as far as Wyoming to include Sioux, Crow, Pawnee, etc..). While most of the
conflicts between Europeans and plains tribes only began towards the end of the
EU time period, the main reason for including a new nation would simply be to
add some dynamic to NA - some of the plains groups, such as the Pawnee, are thought
to have at one point (perhaps late 15th/early 16th century) been eastern woodlands
tribes who had relocated to the plains because of warfare - if the IGC was configured
such that parts of NA were constantly shifting between different groups of nations
it would add a more historical feel and certainly make playing in NA more interesting.
On a related note, it might be useful to add a nation to South or Central America
instead - the Aztecs were notorious for abusing their neighbors, and it was this
local discontent with them that greatly aided in Spain's rapid conquest - unfortunately
I'm pretty sure that these "neighbors" were all sorts of different peoples and that they
were subdued by the Spainish pretty quickly after the Aztecs were conquered - nonetheless,
the possibility of alliances or wars between S. American nations might make colonization
that much more interesting.