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Mar 3, 2001
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Aha, now I see how China and Nippon get trading posts. I'm not sure the reasoning behind giving some/all of Asian nations conquistadors in the IGC. Was this just for testing and inadvertently left in? When a conquistador appears that nation gets a settler or two and so a trading post is created. I don't think it's very realistic.
 
After a long reflexion I come to the conclusion We have to live in EU with the certitude extraeropeean nations don't have to be enhanced. EU is europa centered, social, political and religious structures were most different, we lak TAG and parts of the map to simulate Mandchus conquest of China, many minor nations. EU put theses nations as abstractions, normally non-conquerable for most. We have to let them as is simply because any change can't give historical results. let China be an abstraction of China!!
 
I would not call Nippon or China 'non-conquerable for most'. Actually, after the Europeans start getting Mighty forts, Nippon and China are the easiest and most worthwhile nations to conquer in EU. I'd prefer not to use a house rule when a simple change would fix things. I believe placing Mighty (or perhaps just Large/Medium) forts throughout China and Nippon will give better historical results than not doing so.
 
I gave them level 4 forts and 6 for the capitals. Yet to test it though. Level 2 for Hainan and a Japanese island to allow some sort of European influence. But that's as far as it should go, the rest should remain out of European hands.
 
Originally posted by robo
I would not call Nippon or China 'non-conquerable for most'. Actually, after the Europeans start getting Mighty forts, Nippon and China are the easiest and most worthwhile nations to conquer in EU. I'd prefer not to use a house rule when a simple change would fix things. I believe placing Mighty (or perhaps just Large/Medium) forts throughout China and Nippon will give better historical results than not doing so.

Try Real EU 4.0: no need to house rules.
 
Sounds cool. I started playing a game as Ayutthayah to test. Increased the forts in that area to make them harder for the human player to take and also gave Bangkok a CoT. The nation is ranked 10th after 50 years or so - would the CoT be the cause of this? Dai Viet declared war on me but I ended up taking the province north of the Capital in a fairly long war. In a second war I just could not take their Capital (lvl 3 fort) - the attrition was hell as it looks like tropical and mountains are subtracting 10 from the supply value of the province.

I don't quite understand how China and Dai Viet ally early on. Their relations are -200 to start. China must have given Dai Viet at least 500 ducats within a short period of time to improve relations.
 
The problem of Vietnam allying with China early is a manifestation of what we call 'Finlandizing'. Which is where the smaller state draws closer towards a power near it, that is so much more immensely powerful than it. The fact is, in the game, Vietnam seems to either ally with China, or be conquered by it. I have given Vietnam the rich Mekong province as a level 1 colony, and started them with 6 colonists. Which they usually use to improve Mekong, and this normally results in atleast the capitol province surviving the game. Actually to be honest I give most states 6 colonists to start the game, to represent the many settlements that were started by a variety of states and that failed during this time period.
 
I don't mind the alliance bit but I'd prefer the annexation not happen too often. This is why I've redone the known provinces for the Asian nations. For instance, China only knows Hanoi and the Dai Viet Capitol, the other two provinces are Terra Incognita. China might still conquer Hanoi but a full annextion would require a naval invasion of the Capitol in order to acquire the Dai Viet map (that or an exchange of maps but that would mean the two are friendly) - something that isn't too likely.
 
On the original content of this thread:

Noticed playing Nippon a few times I can get a random explorer/conquistador who nearly always dies after a few days, so I can't explore. But I get a colonist to set up a trade post which is why I think you see those Chinese and Japanese trade posts in places like Siberia and Cambodia.

Why DO the random conquistadors die so fast for Nippon?
 
Chines Explorer

Somebody here must know this better than me. But there was an exploration period in Chinese history. Particularly a rather famous admiral who I believe made it rather far into the Indian Ocean at least to India, if not East Africa and Madagascar.

Who am I thinking of? And when did he exist? It may have been Pre-EU.
 
Admiral-eunuch Cheng-Ho made some 7 trips around the Indian Ocean and the only thing he did was getting the recognition of their emperor, collect some tributes/gifts/curiosa. Setting up trade posts or building colonies never was even an issue. He died in 1435.