Hello everyone,
I am currently working on an office building for the game but have encountered an issue with the illumination texture of the building. The windows of the building have proper lighting, but for some reason there is some kind of edge bleeding around the windows. (see pictures below)
Does anyone know how I can solve this?
thanks.
I am currently working on an office building for the game but have encountered an issue with the illumination texture of the building. The windows of the building have proper lighting, but for some reason there is some kind of edge bleeding around the windows. (see pictures below)





Does anyone know how I can solve this?
thanks.