@Dnote , @Johan and @Trin Tragula Thanks for answering our questions, that's very nice of you.
I now have about 15 hours in game. I've played Sparta. Ignored families. Conquered south Greece, Crete and a region next to Egypt. I have no Agressive Expantion or instability. The only thing i did all this time was wait for 182 mana and choose what country to attack and accept requests for exporting goods.
I got a cool war declaration from Macedon when i was fighting a country in North Africa, followed by a war declaration from a northern naibor trying to take a stab at me when i was a bit weak, I thought I would lose that war, that was nice, and seems to me that AI is getting better.
Also with 1.0.2, the game got an amazing improvement in performance.
Ok. This is, apparently, very hard to comprehend, judging from the fact that you consider this to be "the best game ever made", but i'll try to explain once more.
In EU IV, depending on what region we are in, or what religion or political system we have, we must think about which direction our country can take.
If I play Portugal I can't expand in Europe, so I take an Exploration direction, if I want to expand to North Africa, I take Religion or Humanist, if i'm Holland I take trade, if I'm a HRE minor I take Diplomacy or Influence and establish a network of relations, if I'm Kongo I probably wait to Embrace Institutions, if i'm a Native American i have to migrate, if I'm Mayan I must be afraid of the Gods, if I'm Prussian i should expand carefuly, if I'm Ming i demand from my tributaries, if i'm Japan I conquer with my vassals, if i'm a republic I must decide if I keep my leader, if i'm a Monarchy I can end up in a Personal Union. And so many other things...
Then we have all the little things that make mana more connected to the game, I spend mana to become Papal Controller or build a Spy Network, or Influence a nation - it's a continuous interaction, not an instant mindless button press.
This, for me is flavour, and what makes EU such a great game. And then we get into the "best game ever made", and we do nothing. And people are somehow perplexed with the negative reviews.
You have years of experience and have grown into a big company because of the games you made, and people expect better. But I really hope I:R becomes a great game.
Have a nice rest of Sunday, and thanks again for listening.
I now have about 15 hours in game. I've played Sparta. Ignored families. Conquered south Greece, Crete and a region next to Egypt. I have no Agressive Expantion or instability. The only thing i did all this time was wait for 182 mana and choose what country to attack and accept requests for exporting goods.
I got a cool war declaration from Macedon when i was fighting a country in North Africa, followed by a war declaration from a northern naibor trying to take a stab at me when i was a bit weak, I thought I would lose that war, that was nice, and seems to me that AI is getting better.
Also with 1.0.2, the game got an amazing improvement in performance.
Ok. This is, apparently, very hard to comprehend, judging from the fact that you consider this to be "the best game ever made", but i'll try to explain once more.
In EU IV, depending on what region we are in, or what religion or political system we have, we must think about which direction our country can take.
If I play Portugal I can't expand in Europe, so I take an Exploration direction, if I want to expand to North Africa, I take Religion or Humanist, if i'm Holland I take trade, if I'm a HRE minor I take Diplomacy or Influence and establish a network of relations, if I'm Kongo I probably wait to Embrace Institutions, if i'm a Native American i have to migrate, if I'm Mayan I must be afraid of the Gods, if I'm Prussian i should expand carefuly, if I'm Ming i demand from my tributaries, if i'm Japan I conquer with my vassals, if i'm a republic I must decide if I keep my leader, if i'm a Monarchy I can end up in a Personal Union. And so many other things...
Then we have all the little things that make mana more connected to the game, I spend mana to become Papal Controller or build a Spy Network, or Influence a nation - it's a continuous interaction, not an instant mindless button press.
This, for me is flavour, and what makes EU such a great game. And then we get into the "best game ever made", and we do nothing. And people are somehow perplexed with the negative reviews.
You have years of experience and have grown into a big company because of the games you made, and people expect better. But I really hope I:R becomes a great game.
Have a nice rest of Sunday, and thanks again for listening.
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