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Tem_Probe

Lord Marshal
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Mar 13, 2002
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Greetings! With EGA4 down, I'm bringing back Imperial Europe series to fill up the space on Sundays :)

Date and time: Sundays! 12:00-16:00 EST or 17:00-21:00 GMT.

Scenario: Either historical 1492 or an unhistorical random scenario, to be voted on.

Player listing:
Temujin - GM
K'shar - Co-GM and most gracious host
Sir Dud
Grabah
Miozozny
Pibe - Backup host :D
Nabukodonosor
Arcorelli
Kwfinn

Available subs:
Joohoo, Fnuco, Casluerj, Dago, King John, Trajan, Faello

Game Status: Open to new players! Post application here or contact me via ICQ!
 
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Rules:

Behavior: Hopefully this isn't necessary, but this is a friendly game.

-No personal attacks will be tolerated.

-You are expected to show up on time and warn when you cannot(and try to get your sub if possible).

-If for some reason you are thinking of dropping the game, don't just disappear, say it and give some delay. However I expect if you sign up you are commited to play for the duration of the campaign.

-If a country drops, he will be picked up at jan unless he is at war, at which point he will be picked up immediately.

-Countries that weren't played from start won't be added as regular players unless 2/3 of the regular player pool agrees to do so.

Edits: There is no such thing as a mid-session edit. Cosmetic edits(changing city names, and so on) are accepted. Province transfers and other similar edits are accepted. All edit requests must be posted at the latest saturday, noon EST or 17 GMT.

Culture rules:

-The scenario will include a common colonial culture.

-You must control either 10 provinces of a culture or 75% of it, whichever is less, to claim it. Major cultures(french, anglosaxon, iberian, dutch, german, scandinavian, russian, greek, arabic, mongol, italian, persian) take 50 years to claim. Minor cultures(romanian , slavonic , armenian , syrian , gaelic, basque , swiss ,czech , lithuanian , baltic , ugric , ruthenian, magyar, berber, georgian, polish, kurdish, uzbekh, kazakh) take 30 years to claim. 1 province cultures can be claimed at any time.

-Exotic provinces in Asia, not connected via a land connection to your capital, will become a colonial culture province via edit after nationalism has died out.

Core rules:

-If 1) nationalism has died out, 2) province is either same culture or religion as your country; then you may claim a core on the province. Yes, cores will be allowed on oversea territory including colonies, to encourage colonial competition.

-For 100 ducats, you may place a core on a foreign nation's colony. This again is to encourage the colonial scene. These cores must be placed within a specific limited geographic area. Furthermore, you will be required to write an AAR about it.

Colonial scene:

-Treaty of Tordesillas will be disabled

-Map trading with AI forbidden. Map trading with players allowed in 1600.

-Spain and Portugal restricted to historical areas until 1600, after which everything is fair game.

War & Peace:

-To keep the game fluid, players are encouraged to disband their alliance during periods of peace, and to create alliances(or not) only for periods of war, and between liege & vassal.

-Using Pirates to prevent retreat/landing is forbidden.

-You may not stabhit for European territory if the majority of your warscore is from colonies. You may stabhit for colonies however if the majority of your warscore is from Europe. No stabhitting alliance leader over warscore gained on its allies.

-If you are at -3 stab and -99WS, and WE is 5 or more, you have to accept next stabhitting offer.

-A player may lose a maximum of 5 provinces per alliance that invaded him in war. If one or more alliances demand he peaces more than just their alliance as part of peace treaty, they will be considered a single alliance for the purpose of this rule.

-Players who are forced-vassal must remain vassal for 20 years and behave as a good vassal would(answer call to arms from liege lord, no embargo, request permission before dow). At any point after the 20 years are over, if the nation wishes to break free, it must fight for its independence.

-Extraordinary peaces are allowed provided they are agreed to.

-No stab-dow will be allowed.

General rules:

-Historical events: Purposefully avoiding an event such as Spanish Bankrupcy by getting rid of a few key provinces will not be tolerated. If you want the gold, suffer the price. Events generating vassalage on a player will be enforced like the vassal rule above: cannot be broken before 20 years and a war.

-If you switch to CRC, you must remain CRC for at least 20 years, unless an event forces you back into another religion.

- Move capitols is permitted but the request nation will lose -3 stab points and 1000d.

- Any nation can purchase an explorer or conquistador. The first one costs 1000 for England, France, Netherlands, Portugal, Russia & Spain, while others can buy the first for 500 ducats. The specialist will have a 5 year life expectancy. Each subsequent purchase costs an additional 500 ducats. No explorers or conquistadors can be bought that way before 1550, and 20 years must pass between one purchase and the next one.
 
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hay why i'm not pending!? :mad: whatever pending means :)

anyway if i'm accepted sign me in for a colonising country. like portugal or netherland (if we will have netherland form start), england and spain are my second choice
 
Would ofcourse gladly join if its possible, depends on new work rota I guess though - as Ive told you. Will find out for sure soon - asap.

Rules seem pretty good thus far, quite like the explorer rules. Id say that the rules are probably quite good in encouraging a more "flexible" alliance system and there should be quite a bit of war, which is good I guess if all goes well :).

Not sure what scenario Id "vote" for yet, and until a scen is choosen Ill refrain from saying nation prefs too. Dont mind whether its historical or non-historical either really.
 
grabah said:
hay why i'm not pending!? :mad: whatever pending means :)

anyway if i'm accepted sign me in for a colonising country. like portugal or netherland (if we will have netherland form start), england and spain are my second choice

You seemed to disappear the last few sessions in EGA4. If you can be here for the restart and stick arround, I'll be happy to sign you up.
 
two noob questions:
what's with that aborigini culture?!
doesn't colony when captured (after 30years) changes culture anyway?
and what's the benifit of cores? do they give you anything exept lack of nationalism when you conquer them?
 
grabah said:
hay why i'm not pending!? :mad: whatever pending means :)

anyway if i'm accepted sign me in for a colonising country. like portugal or netherland (if we will have netherland form start), england and spain are my second choice

Well, my comments are the same :rolleyes:
Except that I would prefer NL if it revolts, otherwise I would prefer Portugal.
 
Few Questions:

- This campaing is based on Ryo's 1492 scenario, like EGA4, or not ?
- Russia tech is latin or orthodox ?

Propositions:

- permanent latin tech for Poland ( too many dangerous latin tech neighbours to leave it orhodox after 1569 )
- temporary human player for Lithuania and Hungary ( to prevent ahistorical shrinking of these countries, especially Lithuania )
- map trading since 1575, instead of 1600
- historical creation of NL ( 1573 iirc )
- max alliance capacity changed from 3 to 4 since 1750


I'm interested in playing as:

- Sweden/Poland/Netherlands
 
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Tem and old friends,

Good luck with this game! Its fine to start a game now, because in general a MP EU2 game takes 4-5 months, so it'll end right in time to EGA5.

I would like to assign my self as a permanent sub. One sunday or other I'll be able to sub so feel free to call me when you need and I'll be glad to sub here, when I can.

Tem_Probe said:
-For 200 ducats, you may place a core on a foreign nation's colony. This again is to encourage the colonial scene.

This will be dangerous, because rich nations like England or France will be able to claim the whole new world, so IMO this rule, though being good, might need to tweaks.

Tem_Probe said:
-Treaty of Tordesillas will be disabled
Tem_Probe said:
-Spain and Portugal restricted to historical areas until 1600, after which everything is fair game.

Wont those rules make Spain a lot weaker than its already is?
 
grabah said:
what's with that aborigini culture?!
doesn't colony when captured (after 30years) changes culture anyway?
Only if they have less than 5000 population. If they have more, they keep wrong culture permanently.

grabah said:
and what's the benifit of cores? do they give you anything exept lack of nationalism when you conquer them?
1)They double ammount of musterable troops
2)Reduce effect of war attrition on revolt risk
3)Brings more tax revenue(for low to mid centralisation countries)
4)They province Casus Belli against anyone who captures the province.
 
Faello said:
Few Questions:
- This campaing is based on Ryo's 1492 scenario, like EGA4, or not ?

Depends. If we go for an historical campaign, very possibly.

Faello said:
Propositions:
- map trading since 1575, instead of 1600

What's your reasoning on this?

Faello said:
- max alliance capacity changed from 3 to 4 since 1750

There's no alliance limit, technically. Like I wrote under War & Peace:

-To keep the game fluid, players are encouraged to disband their alliance during periods of peace, and to create alliances(or not) only for periods of war, and between liege & vassal.

In other words, ideally players won't keep permanent monolithic alliances. There will be alliances for periods of war according to agreements made between player, on a case by case basis. Ideally, this'll keep the diplomatic scene more fluid.
 
Casluerj said:
This will be dangerous, because rich nations like England or France will be able to claim the whole new world, so IMO this rule, though being good, might need to tweaks.

Might need tweaking I guess. Perhaps I'll put a badboy cost as well, since that's a more objective limit. I'm submitting the idea to the player pool.

Casluerj said:
Wont those rules make Spain a lot weaker than its already is?

Spain is never weak when its handled properly. There really is no reason for Spain to colonise outside the Carribean and Central/South America or California/Philippines so early in the game anyhow.
 
Tem_Probe said:
What's your reasoning on this?

Greater chance for colonizing anything for countries other than England/Spain/France/Portugal

Tem_Probe said:
There's no alliance limit, technically. Like I wrote under War & Peace:

-To keep the game fluid, players are encouraged to disband their alliance during periods of peace, and to create alliances(or not) only for periods of war, and between liege & vassal.

In other words, ideally players won't keep permanent monolithic alliances. There will be alliances for periods of war according to agreements made between player, on a case by case basis. Ideally, this'll keep the diplomatic scene more fluid.

Cool :)
 
I'm interested. Add me as perm please, i love sunday games.
 
Javier (Pibe) said:
I'm interested. Add me as perm please, i love sunday games.

Great! Welcome aboard Javier :)
 
Heh, hi guys - I'm in town of Hvar (I bet neither Tem nor K'shar would be able to pronounciate it :rofl: ) and I have just seen fortress that repelled the OE attack on 19 of August 1571. It is paradise here and I hope some of you would visit this beautifull coast sometimes. I'll be back on Saturday or Sunday - I hope you are not starting yet but if you do I would like for Caslu to sub me. I have no idea when you will choose countries but keeping in mind that ship will depart this town tommorow I would like to present my choices for countries;

1. England
2. OE
1+2. Spain

Tem please ingore this if you consider it's too early :rolleyes: but pleeeeaseeee don't ingnore this too much :D

...and I absatain on scenario...

...and I agree with all rules although I haven't read them yet...

I hope I will be ale to switch to war mode in time, because it is so peacefull and full of love here.

Cya
 
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BTW, when is supposed this game to start? I guess not this Sunday.
 
We will start Sunday 11.
 
Tem_Probe said:
Greetings! With EGA4 down, I'm bringing back Imperial Europe series to fill up the space on Sundays :)

Date and time: Sundays! 12:00-16:00 EST or 17:00-21:00 GMT.

Scenario: Either historical 1492 or an unhistorical random scenario, to be voted on.

Player listing:
Temujin - GM
Faello
Sir Dud
Grabah
Miozozny
Pibe
Nabukodonosor
Arcorelli
K'shar - pending
Kwfinn - pending

Available subs:
Joohoo, Fnuco, Casluerj, Dago, King John

Game Status: Open to new players! Post application here or contact me via ICQ!


I'm in if you have room. : ) Was hoping to play maybe Russia, or OE. Preferrably Russia.
 
Cable up and running at my new place in Victoria, I haven't as yet decided on my interest in starting a new campaign but it seems very tempting, as does Co-Gming (always a nice compromise).

Good news is that my connection in Victoria (though technically the same) is 50% faster then my old conn. :eek: