In addition I have a little problem in the look of some buildings.
Some of them are shown correctly (I just put an sds modifier on the factory so it looks weird) but
some are just black and look likejust the edges where rendered...
Any ideas?
I want to make a check how many polygons can be used in a game while keeping a good performance as I feel
that the 3d models of paradox are too low-poly compared with what should be possible.
Anyway I just have a FPS drop of ~10 FPS with those buildings with 68k geometry count (the normal ones have ~300.
Also I researched and build (via console)both trees of industry capacity and build germany full of industry.
So with a bit less geometry count and a normal amount of buildings it should be possible. But what
are those black buildings? I just changed one file and they appear no matter if I build civilian or military facilities...
Some of them are shown correctly (I just put an sds modifier on the factory so it looks weird) but
some are just black and look likejust the edges where rendered...
Any ideas?
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I want to make a check how many polygons can be used in a game while keeping a good performance as I feel
that the 3d models of paradox are too low-poly compared with what should be possible.
Anyway I just have a FPS drop of ~10 FPS with those buildings with 68k geometry count (the normal ones have ~300.
Also I researched and build (via console)both trees of industry capacity and build germany full of industry.
So with a bit less geometry count and a normal amount of buildings it should be possible. But what
are those black buildings? I just changed one file and they appear no matter if I build civilian or military facilities...