Ever notice how some content creators casually push their viewers to download mods like it’s no big deal? They’re out here hyping up mods without even a mention of the risks, as if we’re all supposed to trust random files from the internet just because they said so. It’s honestly reckless, and it creates this culture of 'free-for-all downloads' that anyone with a bit of common sense would be cautious about.
And here’s the kicker: publishers aren’t benefiting from this either. By letting third-party modders run the show, they’re essentially handing over their content to outside creators who offer 'free' solutions with potential security risks. This approach leaves players at the mercy of strangers online, with no guarantee of safety or reliability.
If these so-called influencers had any real sense of responsibility, they’d give viewers a heads-up about the risks instead of acting like mods are harmless add-ons. Personally, I’d much rather see publishers put out quality, secure content—even as paid DLC—than have to sift through questionable third-party stuff. It’s about time we stop treating 'free' as if it’s automatically the best option when it could be putting our systems at risk.
It depends of the game.
On total war or paradox dev games for exemple, you can use mods without any risk cause the game only read lua scripting for total war and a custom script language for paradox dev. And for both mods are in open source, not a compilled dll.
So you can add any malware in you mods it wont be loaded by the game