Hey there,
I'm currently doing a mod for my personnal needs, I've got an issue with the technologies name and building names that are not showed properly in the game.
e.g. if a tech is called my_tech_spaceship and if I put a name for it in the localisation file like:
my_tech_spaceship:0 "Advanced Space Foundry"
The game wont take the real name and always print the id "name" of the tech (my_tech_spaceship)
It's like the game didn't read the localisation file.
I've read that the localisation file must be named specificly and had special encodage with BOM,
But still with respecting those parameters, I can't have a correct name for my technologies and building, or description.
Can someone have a look at my localisation file please?
I use stellaris game from GOG, 2.7 version.
The mod used is Luftmod starbase, that I have changed and increased with custom techno or things.
The mod without my modification showed the same issue.
The localisation file is named mod_l_english.yml and is coded as UTF 8 BOM and is placed at the root mod folder, into the folder "localisation"
I use notepad++ to edit it.
I'm currently doing a mod for my personnal needs, I've got an issue with the technologies name and building names that are not showed properly in the game.
e.g. if a tech is called my_tech_spaceship and if I put a name for it in the localisation file like:
my_tech_spaceship:0 "Advanced Space Foundry"
The game wont take the real name and always print the id "name" of the tech (my_tech_spaceship)
It's like the game didn't read the localisation file.
I've read that the localisation file must be named specificly and had special encodage with BOM,
But still with respecting those parameters, I can't have a correct name for my technologies and building, or description.
Can someone have a look at my localisation file please?
I use stellaris game from GOG, 2.7 version.
The mod used is Luftmod starbase, that I have changed and increased with custom techno or things.
The mod without my modification showed the same issue.
The localisation file is named mod_l_english.yml and is coded as UTF 8 BOM and is placed at the root mod folder, into the folder "localisation"
I use notepad++ to edit it.