will their be infantry trenches. Will infantry be able to dig in or will trenches be "put" down by the player before the game starts? I guess the other option is no trenches at all.
Nothing at all to be brutally honest@TinyWiking
Can u tell us something about the Infantry?
I hope we will see a more important Inf. maybe like in Close-Combat or Sudden Strike.
The Inf. in Wargame (european escalation, air land battle and red dragon) was "stupid" and not realistic.
In Wargame infantry in also strong in forest due to being hard to spot. So if there are enough forests to go by not sure if trenches would add all that much. Maps look kinda similar to Wargame ones too.yes but without foxholes how do the infantry be good in defensive positions outside towns?
Not sure if I like the idea of entrenchment... It too time to build these (even sandbagging a line) and since this game seem to be timed, I do not like the idea of 'insta-entrechments'. Just like in WARGAME, sometimes it was a rush to a tree line, or city, or defensive position and then the game stopped. Don't get me wrong, I think defensive positions are important, but I also feel that Maneuvering should be Rewarded over Camping.
In Wargame infantry in also strong in forest due to being hard to spot. So if there are enough forests to go by not sure if trenches would add all that much. Maps look kinda similar to Wargame ones too.
Well if its only infantry vs infantry then yeah, but i'm not sure what could they do differently at this scale. Maybe the heavy mg's will be more important this time around, like a separate squad type or something.thats true, but the infantry-battles are S**** in Wargame
I hope for inf. like in Close Combat or Sudden Strike.
I also see a static gun with sandbags in a screenshot.
Instead or with the FOB you get a card of defenses or a Pioneer Batalion which can build a set amount of differnt static defense. From stuff like AT, AA and MG positions to Mines, Tank Traps and simple cheap Trenches.The PC gamer article says machine gun teams can pin infantry. I also see a static gun with sandbags in a screenshot. I also think that digging in perhaps should be a pre game thing done by the defending side with a points system. Sacrifice unit cards like base cards in red dragon I guess.
*Artillery Strike inbound*That settles it. When I play infantry divisions I'm making Squad-style super FOBs everywhere.
*Artillery Strike inbound*
will their be infantry trenches. Will infantry be able to dig in or will trenches be "put" down by the player before the game starts? I guess the other option is no trenches at all.