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panther-anthro said:
If need be I can do the edits, but this laptop is unable to to use 'scenario editor' to do those kind of changes, I never actually mentioned that. I think I can do it in text files, but I haven't tried so far. But, yes I can probably at least bring up a list of the events that would fix this 'issue'. It still forms an issue with forming Germany being a negative to Bavaria, as it actually loses more then it gains, because of the 'dutch' culture thing. I think it should be fixed, but I'm well aware that things like this can cause problems, but it also remains valid, that we are fixing the event that is directly responsible for fixing the formation of germany, so why not make it make more actual sense?

I will add it to the list of things for 1.06


1. Reworked Iberian Crusade

2. Change Amazonian to Dalmatian.

3. Change Henry II to Hephaestus-Angelicus III

4. Rebuild many of the gainbuilding-type events.

5. Remove Dutch culture and all references to it and Dutch-culture states.

6. Exchange Papcy for Saxony as selectable.

7. Make various other bug fixes as are posted.
 
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:p Awesome, I'll have the brandenburg succession crisis done by then to, and we got the 'wei event fix' which kind of helps, because the broken events were kind of important, if you look at the files. Anyway, you can add event database to being accurate, but somewhat sloppy for 1.06, I haven't had time to create a refined system, and this laptop uploads files to the internet far to slowly for me to complete the database on it, but with my main pc it'll be done in seconds.

So, 1.06 should fix some fundamental issues, and we'll have new content as well.

P.S: Which nation are we going to use to have Saxony as a main selectable nation for 1.06? I'm also going to finish writing up Saxony until 1650, maybe 1700, but that's pushing it without most nations reaching that far, I rather we fix everyone up til 1650 event wise though, but that's something for another day.