Wow, I can't believe I missed this post.
MattyG said:
Great. Let's say that happened. But if you don't want the Ben Zaa to be as big as they are, you need to help me find why the Maya spread to the Caribean rather than continue to dominate the mainland. The Maya as a unified state actually makes more sense in Interregnum, because the colonizing may have stemmed from largely one or maybe two city states and would have been more unified/centralized as a result. Anyway, perhaps we create another Maya-culture state ...
I like the idea of another Mayan state; one could consist entirely of Cuba and Mayapan, and the other could be Haiti and some other city. Both have their capitals controlled by the Ben Zaa and are given the option to cut loose from the mainland for the time being. As cuban emigrants can create rafts made out of a couple dead trees and swim to florida (albeit, in desperation), I think that the Cuban Mayans could see (for colonizing), say, florida and the gulf of Mexico, and the Haitian one can see the windward islands. Call the Haitians Q'eqa Ajaw(Black lords, because they are to the west--black was the color of west on the mayan compass, and...they can be of an older migration from an older threat, perhaps, and have been driven off Cuba by a newer migration which had essentially forgotten the older one...), and the Cubans, who can be the ones who leave behind human sacrifice, can be called Sotz Ajaw, or Bat lords, because of a symbol you find on a lot of classical mayan buildings with the royalty. I might propose a third mayan state, I will explain why in a little bit, calling themselves Raxa Uk'ux, or Center Heart.
What just came up in my mind was an idea, where a long time ago, say around 1000 AD, two city states became increasingly powerful and influential over neighboring politics. Their areas of influence split the mayan lands from Guatemala to Yucatan in half (though their influence over surrounding city-states was only so strong as that of the Mexica over Texcoco or Tacuba (I think it was them, like 55% sure), but those three states formed the Triple Alliance, with Tenochtitlan essentially in charge of it. Anyways, these two cities came to be at war with each other as things come to pass, and the Sotz Ajaw defeated the Q'eqa Ajaw. Much like Romans salting the soil of Carthage, the Sotz Ajaw evicted forcefully the Q'eqa Ajaw and many of their powerful allies, off into the ocean (and to whatever may lie ahead...you know, like Cuba). the Q'eqa Ajaw spread throughout Cuba and Haiti essentially as a decentralized single state, though as far as the Sotz Ajaw were concerned they were gone forever. Fast forward 350 years, when the power of the Sotz Ajaw was beginning to wane (well, was well on its way down). A rebellious city, with the help of the Ben Zaa king who currently has almost completely kicked out the Maya in Interregnum (I forget his name), do the same thing to the Sotz Ajaw, forcefully sending them off into the ocean as the Sotz Ajaw did to the Q'eqa Ajaw so many years earlier. The evictors of this war call themselves the center and heart of the world as virtually any successful empire-state has done with their capital (London, Paris, Qosqo, Rome, etc)
The thing about this is that each eviction causes an ideological shift from a smaller city mentality into a group mentality...call it something like ethnic nationalism, but not quite. The dominating city and its allies expelled at first begin calling themselves the Black Lords, after the only direction they can see themselves going (I would suggest the continuation of human sacrifice and other grim practices exist with these people in Haiti, as the black road leading west is also called xibalba road, which is the mayan word for the underworld).
The next group of people, when evicted, come across the Black Lords, who are just as forgiving towards the bat lords as the bat lords were to them. War ensues, and the lack of any equal enemy on Cuba and Haiti gives them a terrible disadvantage which causes them to lose a lot of the island. When all the cities are made equals and forced to fight new enemies, they will either tear themselves apart or unite against their common enemy, and this is how I see it. Were this scenario used, these would be the people who would recieve all your old events for the Maya (minus the ones that went for all of them), and they are who I would see as becoming the new power in the region, as they were before.
The Raxa Ux'uq will merely be pawns of the Ben Zaa, and should become part of the ben zaa through constant intervention eventually leading to annexation.
This idea came to me while I was sitting on the toilet. I wanted you to know that.
I like this alternate history.
Unfortunately I don't see myself actually programming anything until maybe thanksgiving break. If not until Christmas. I don't even have time to PLAY the game right now. Or I do, but I would rather spend it on stuff like my social life, which I don't have one of when I am home with my family.
The important thing will be that the region loses all but one CoT when the Europeans arrive and they join the trans-Atlantic economy. The game currently has 25 CoTs at game start with two that can form in Europe after that point for a total of 27 reserved. That means we can spare two more slots for Central America and one for somewhere else, at least initially.
There is a limit on the number of CoTs you can have in game? Anyways, I would have the disappearance of the CoTs happen a few years after the discovery of a european power. I mean, its not like it would happen otherwise. In my Mayan scenario the CoT would also be in Otzimo, which would be the capital of the Black Lords (the Bat people would own the rest of Cuba).
Matty[/QUOTE]