I want to make an army attachment that will perform better on say an ocean world rather than a continental world. Is this possible? At first I thought it was but now I think about it I'm not so sure.
At first I was thinking I could do something like
modifier = {
is_planet_class = pc_ocean
army_damage_mult = 0.15
}
but I think now that the is_planet_class is more of a conditional to do with interacting with the planet directly and that armies are considered separate. Any help is appreciated, cheers.
At first I was thinking I could do something like
modifier = {
is_planet_class = pc_ocean
army_damage_mult = 0.15
}
but I think now that the is_planet_class is more of a conditional to do with interacting with the planet directly and that armies are considered separate. Any help is appreciated, cheers.