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unmerged(13070)

Second Lieutenant
Dec 23, 2002
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I have been trying to get a good, challenging game going as Britain, but I have found that Germany is always near death by mid 1915, before Britain really has much effect. I have yet to see Germany conquer Belgium, much less France or Russia. After neutralizing the German navy, I find myself at a loss for what to do. I have a navy with no one to fight and Russia is already in Berlin.

Has anyone played as Entente power and found it a hard fight? Better yet, has anyone seen the Entente loss (other than through the eyes of an Alliance power)?
 
dan59102 said:
I have been trying to get a good, challenging game going as Britain, but I have found that Germany is always near death by mid 1915, before Britain really has much effect. I have yet to see Germany conquer Belgium, much less France or Russia. After neutralizing the German navy, I find myself at a loss for what to do. I have a navy with no one to fight and Russia is already in Berlin.

Has anyone played as Entente power and found it a hard fight? Better yet, has anyone seen the Entente loss (other than through the eyes of an Alliance power)?
All CP powers are weak in the scenario. I try to give Germany 20, OE 5 and A-H 5 divs to even out the scores. When I play UK that is.

If I have understood things correctly Allenby will include 20 some extra division for Germany in mobilization events in the next patch.
 
I wouldn't say so. I was playing Italy, happily fighting the Austrians and trusting the other allies to keep the germans in check, when I suddenly had to start pulling troops from the Balkans to man the western Alps, because I noticed the germans had crashed through the french and british and were coming disturbingly near my border. I ended up with something like 70 german divisions piled up on the two border provinces, while I had about a dozen in each of mine, and part of them french and belgian expeditionary forces.

A pity, I was doing quite well against the austrians. Part of the reason why I had to garrison a bit more lightly, my eastern front extended all the way to Serbia.
 
Gwalmai, we were being sarcastic.

Who would've thought... :p

Just trying to contribute something along the lines of "I've seen Germany do quite well in AI hands." To show that it's quite important that Britain drop some troops in France quickly. Even some of the limited action that a british player has on the western front can hold back the germans.
 
My first (and only) time playing as the US, I saw Germany overwhelm the French, and the Austrians utterly crush the Russians. Austria was closing in on Sevestapol and Rostov in the south, and Moscow and Minsk in the north, strangely enough, the Russians still controlled all of Russian Poland and even Poznan.

The Germans had gotten through Belgium and into France (except Lille, which was held by a strong Franco-Belgian-British force), and swept across Northern France, into Caen, the Cotentin, and into Brittany. Eventually all the provinces they were forced to garrison spelled disaster for them, a small French force manned the defense of Brest, the bulk of the French Army still held the Franco-German border, Paris, Orleans, Le Mans, Nantes, and Cholet, and of course the large multi-national force in Lille.

Unfortunately for them, the Italians proved competent for the first time under AI control. Bavaria came under threat, and Vienna fell to the Italians, the Austrians still held vast spaces of Russia, but stopped their advance. I finally got into the tangle in 1917, just as the Germans began to push into Brest, where the US Army bolstered the defenders and pushed the Germans out of Brittany. I do have to say however, the only reason Lille and Brest held out so long (except of course, for my supply convoys, I didn't trust the AI) was becuase of the British fleet, which made any action by the Germans impossible, the huge negative modifier they get when attacking becuase of the British fleet, the Germans might have been able to advance if they could take Brest (3 French regular divisions plus one militia, against the 20+ German divisions in Saint-Malo, and the 8-12 in Lorient).
 
I suck as Germany, I manages to push through Belgium with great difficulties. But when i finially enters France, i find myself un-organized, outflanked and with heavy losses...


It is more fun creating the mod than playing it...
 
Zuckergußgebäck said:
You've either got what it takes, or you haven't. :)

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:p
 
Zuckergußgebäck said:
I suck as Germany, I manages to push through Belgium with great difficulties. But when i finially enters France, i find myself un-organized, outflanked and with heavy losses...


It is more fun creating the mod than playing it...

HAHAHAHAHahahahahAHAHAAAAAAAA!!!!!

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You lost! You lost! Hahahahahaha, even my grandmother was able to win as Germany, even on 'Very Hard'!!!!!!!!!1111111111
 
Allenby has a grandmother? And here I thought he was nothing but a coding machine pumping out tons of events one after another. :)

There is no shame in losing ZgB...unless you were on very easy with AI on weak....you weren't were you?
 
You're all wrong - I don't tell any of my family about what I do, why I do it, how I do it, who with, and for how long. Infact, they know little about me apart from my name and date of birth.

In my opinion, the mod seems to have come out rather balanced, although I would say that the Central Powers have the edge over the Entente most of the time. The main problem, in my mind, is that the British AI prefers not to send its armies to France and Belgium, and although by 1918, there is sometimes a sizeable British presence, they seem more content with recruiting millions and millions of men to wear khaki and loiter around Aldershot for years, rather than sending them to battle.

Thus, the idea of giving Lille to Britain when war breaks out seems like an idea worth experimenting with. :)
 
I was thinking that this would be an excellent idea for the 1918 scenario. Perhaps it should happen in early 1916, when the New Armies came online?

I take it that Lille would have to be a British national/core province rather than just controlled, so that they defend it and it doesn't revert back to France as soon as a French unit enters. It does mean, however, that they can build troops there directly rather than having to convoy them across the Channel - but since Germany never seriously interfered with this, I don't think it's a big loss.
 
Allenby said:
You're all wrong - I don't tell any of my family about what I do, why I do it, how I do it, who with, and for how long. Infact, they know little about me apart from my name and date of birth.

In my opinion, the mod seems to have come out rather balanced, although I would say that the Central Powers have the edge over the Entente most of the time. The main problem, in my mind, is that the British AI prefers not to send its armies to France and Belgium, and although by 1918, there is sometimes a sizeable British presence, they seem more content with recruiting millions and millions of men to wear khaki and loiter around Aldershot for years, rather than sending them to battle.

Thus, the idea of giving Lille to Britain when war breaks out seems like an idea worth experimenting with. :)
AI Event? Like Southampton is given to USA in vanilla HoI?