So, I created this indestructible artifact, right? But I want to make it so, after an even happens, the player loses it for good.
Here's what I tried;
immediate = {
if = { limit = {has_artifact = my_artifact}
any_artifact = {
if = {
limit = { has_artifact_flag = is_my_custom_artifact}
indestructible = no
}
}
destroy_artifact = my_artifact
}
}
But it doesn't seem to be working.
Here's what I tried;
immediate = {
if = { limit = {has_artifact = my_artifact}
any_artifact = {
if = {
limit = { has_artifact_flag = is_my_custom_artifact}
indestructible = no
}
}
destroy_artifact = my_artifact
}
}
But it doesn't seem to be working.