AFAIK in this era which languages certain countries were to speak was still in the balance, I was wondering if that would be represented?
Maybe now as none of the 3 factions has already won you could see a nordic , germanic(anglo saxon) or the historical french influenced england.
Every self respecting noble spoke Latin, so this isn't probably needed.
I had the same thoughts about this.
Not all of them... "Millenium" by Tom Holland describes how Hugue Capet, king of France, travelled to Rome to see Emperor Otto (II? III?) and Otto humiliated him by speaking only Latin in Hugue's presence, which he knew Hugue did not speak. I'll look up what Holland's source for the episode was when I get home...
If even kings did not all speak Latin, I actually doubt it would be so common among the lower ranks of the aristocracy. They weren't all prodigies like Otto...
What exactly do you mean?AFAIK in this era which languages certain countries were to speak was still in the balance, I was wondering if that would be represented?
But does this incident deserve a game mechanic of its own? Also, this was about the 990's. By the starts of CKII's time period, language differences might still be relevant enough to deserve some mention, but as time progresses, I don't think it would be much of an issue.
What exactly do you mean?
The languages we think of today weren't very well-defined at this point. Especially since most of the languages people look for simply did not exist as distinct entities. The Scandinavian languages, for example, were all basically the same in this period. Dutch was just a dialect of Low German.
Regardless this is how languages will probably be in the game: each province will have a language, and that language will be able to spread to neighboring provinces if the conditions are right. That sound good to you?
Nick
What kind of game mechanic do you mean??CK1 had no mechanics pertaining to communication difficulties.
Ah, ok
Would be fun for all those cunning linguists out there...
"Milord, a consonant shift has taken place in our provinces"![]()
In CK1 the AI looked for brides in it's culture group.It does sound good! Bear in mind I never played CK, so I might just be misinterpreting how the game will function. I thought maybe having the same language could give a small modifier to chances of marriage, etc.