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jonatron5

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May 29, 2013
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So I was playing Vanilla Japan, I had conquered a large east Asian empire, all of korea, all of vietnam, part of indonesia, sphered cambodia, had large swaths of coastal china.

I looked at my goods produced screen and realized I had over 50% of the global production of Tea, So I thought to myself:

"If I squeeze off my supply I can force the price up"


so I went to the trade menu, and put out a buy order to buy up Tea to fill my national stockpile up to 2000 (which is the max).

well what happened was basically overnight my national stockpiles filled up and my country started selling Tea back to the world-market.


and other than a temporary spike when I was building up my stockpile, global Tea prices remained stagnant.

Is what i'm trying to do possible within the game mechanics?
 
If max stock wasnt a thing yes. If the #1GP could stockpile all the coal in the world, most of other nations that arent self-suficient in coal would starve of it.

Most tea production comes from China and, as you said you conquered most of the coast there, it isnt any surprise you have 50% of world production.

What you can try to do is making your POP's consume all of it internally (or at least almost all of it). That will probably cause a shortage in the world market. Tea is an under-produced good anyways and most nations wont have access to it in the late game. Same with coal late game.

Another option is self-prejudicing yourself, like letting rebels conquer your tea producing provinces, that will make your tea production plummet and you will create a shortage in the world market too. Not very good, but its possible.
 
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if demand > supply then price only increase something like flat .01 per day only. In the game you get monopoly by capture land and sphere. You have 1st rank to buy raw material in your sphere and then your sphering will buy your alcohol first. That's how to get rich. Concentrate on the 4 main mass volume lucrative industry branches: wine, liquor, glass, clothes, furniture (and luxury clothes and luxury furnitures). Check the volume x price to see what is big markets. Your artisans will fill the niches.

Industries is where the money is, because a craftman can have 10 times or more production of a peasant. The more craftmans the better for the country.
 
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The key is consumption, production and pops:

If you control all of a resource, then:

1. Consume it with your pops or with factories to create more expensive resources. If you consume it all, none will be left over for the world market!
2. if pops produce way too much, move pops out of the RGOs, to produce less. This is tricky and difficult. But will boost the price and cause shortage.
3. Investing in sphere members is a solution for some of the resources that can be invested. Better for your spherelings to have infrastructure, than for your enemies and their allies. Keep upgrading factories, just to spend the resources.
4. For the strategic and military resources, the solution is simple: you always need a bigger army!

Overproduction is wasted, so you must keep it in check, otherwise everyone will have tanks and planes, and you've made your life more difficult than it should be.