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Slaughter

Lt. General
26 Badges
Apr 25, 2009
1.208
984
  • Darkest Hour
  • Europa Universalis III Complete
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  • Europa Universalis III Complete
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  • Imperator: Rome - Magna Graecia
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  • Hearts of Iron IV: Expansion Pass
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  • Stellaris
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  • Europa Universalis III Complete
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  • Europa Universalis IV
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  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
I got this new notebook. Dual core, four gigs of ram, x64. Better than aything I have had since 2012 or so.

Darkest Hour system reqs:
  • OS: Windows 98/ ME / 2000 / XP / Vista / 7
  • Processor: Pentium III 800 MH
  • Memory: 128 MB Ram
  • Hard Disk Space: 2 GB hard disk space
  • Video Card: 4 MB DirectX-compatible
  • Sound: DirectX 9.0c Compatible
  • DirectX®: DirectX 9.0 or higher
  • Additional: Mouse with scroll wheel, keyboard and internet for multiplayer
Even assuming those system reqs are minimum/bogus, my computer is waaaaaaaaaaaaaaaaaaaay more powerful than that.
So, in theory, it should run Darkest Hour at flash-speed.
That is not the case. It runs it fast, but... I remember when I had a single-core 3.0GHZ computer, and how fast it truly could run at max speed. Which I can only do early on in a game, even on something that should run faster than vanilla, like FODD.

Using the 4gb patch helped, but not that much.

Is the Europa Engine unable to use multiple cores?
 
Single threaded and single core 32bit process. Considering that it is basically a compilation of spreadsheets and plain text functions the throughput would be 10 times faster if it used modern (or even during engine developement cutting edge) cpu designs. Clausewitz doesn't even take full advantage of modern processing. It is more bottlenecked by graphics constraints than the data throughput of 4+ core processors though.