Mulli,
I think we can now understand why the EU community is so much better off without certain types of players.
Every time I see them write the word "gamey" I know that I soon will see some kind of action taken in EU presented as if it were one of the great sins of the world. While the truth is that these people really are not gamers, they are more like "historical simulators" who love it when everything happens as it did in RL and deviations from that is default considered to be bad. They should really form a community of their own. I have very little in common with them. I play to win as does 99% of all boys in RL when they play a game.
To discuss things like this without presenting the basic principles you apply when forming your arguments means the discussion can become very confused. You may both argue correctly on correct facts and thus reach true conclusions. I.e. both may be right although you do not discuss the same thing. So, therefore I present:
MY BASIC PRINCIPLES
- I play games to win (or at least do as good as I can)
- To achieve this I consider every action not explicitly or implicitly forbidden as allowed, as it is in all regulated games the world knows of (AFAIK)
- This gives me great fun and excitement (just wanted to say that in case someone wondered

)
- I consider all MP games I play in as "one game", thus I recognise the fact that every action I do in a game may have repercussions not only in the current game but in any other game I play in [Example: I will show a certain restraint in beating up people that are weaker than myself, recognising the fact that in the next game it may be myself that is the weaker one and thus being kind now may give me a benefit in the next game. ]
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The consequence of this stance is that the word "gamey" (whatever it may mean) for me is irrelevant. Or even better: it is a positive word because it means you play the game of EU as... what...? yes... as
a game. You play a game as a game. yeah, sounds locgical.
The big problem with this view is that the concept of winning in EU is not clearly defined. Thus, even if someone else shares my view we may still play the game with different aims which is by default bad. Hopefully EU3 will give us better methods of measuring the performance of the players than the current VP system, making it easy for us to define what a win is.
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Hive,
This was my basic approach to EU gaming. Now please
1. look into yourself and present your basic view
2. based upon that then explain how could it be that you considered this interesting conversion tactics by someone as "gamey"?
3. and tell us what it is you really mean when you use the concept "gamey"