Unlikely, as I think
In their
"An update to the Release Schedule" (Sep 16th, 2024) they embedded a statement of CO, reading:
"
Asset Editor
The Asset Editor has presented us with more challenges than we expected, but we’re making good progress and have been sharing updated builds with the modding beta group, so they can get familiar with the Editor and provide feedback on its functionality. While we have done some initial testing of the importing, saving, and sharing processes, more work is needed before we can release the beta version of the Editor for public use. Two key features need to be finalized before asset support is available:
Serialization and
Virtual Texturing support for custom assets. Serialization is the process that turns meshes, textures, and asset information into an easily shareable file, similar to the .cok files that are created when saving maps. Virtual Texturing plays a key role in optimization as it reduces GPU memory usage."
(highlighting mine)
"Serialization" and "Virtual Texturing" were some of the last words we did hear from CO_Avanaya, who isn't around anymore since Dec 2nd. She mentioned both last
on Nov 1st as still being worked on.
That has been three months ago now. Seems there hasn't been much of progress in that timespan.
Given that they haven't been able to overcome these problems within 15 months past release (not to mention that they didn't [officially] start with it just then, but allegedly long before already) there is little hope that they will resolve those issues anytime soon.