TBH, there could be better ways of localizing a game than hiring a legal/official translation/localization company.
Crowdsourcing (not crowdfunding) seems to be getting more popularity for conducting these actions. Paid volunteers could also work (I mean, look at the sheer size of this company's community). Tencent could also help in localizing the games.
I'd actually wish if PDX would explore the world of localization in their podcast.
Crowdsourcing (not crowdfunding) seems to be getting more popularity for conducting these actions. Paid volunteers could also work (I mean, look at the sheer size of this company's community). Tencent could also help in localizing the games.
I'd actually wish if PDX would explore the world of localization in their podcast.