Fatwas were basically ignored by rulers, whenever it didnt fit into their policy. Ottoman scholars gave a fatwa against the second siege of Vienna, because Vienna was willing to negotiate for peace. The Mamluks were also notorious for not following any islamic principles (e.g. drinkers). Some of them were pious, most of them seemingly were not. At least not from what we know. It could be that the locals were biased and overemphasized the bad ones, but that doesnt give much reason to believe that most cared for religious principles. By islamic law you are also forbidden to enslave people. Especially the people of the book, which was inherently ignored by the maghreb countries. This time period is not traditionalists. It is pragmatic.The best-known example is probably the Mongol invasion of the Levant around the 1300s. There was this (in)famous Sunni cleric named Ibn Taymiyya who gave a fatwa (religious declaration) saying the “Tatars” (aka the Mongols, or Ilkhanate in-game) weren’t real Muslims. Even though they had converted to Islam, he argued they didn’t fully follow Shariah (Islamic law) and were still ruling by their old traditional laws, so in his view, that made them not proper Muslims. This gave the Mamluks a strong religious reason to go to war, and Ibn Taymiyya was very involved — he preached to the soldiers, called for jihad, and even traveled with them to rally morale.
That doesnt mean that religion was not cared for, but random imams dont hold any authority. Unlike christianity, islamic scholars and imams are just people knowledgeable about religion. Not figureheads you have to follow. People still did, especially in shia islam, but it is much less prevelant in general. Scholars/Sufis/Imams usually influenced the opinion of a ruler and with it law. Not campaigns.
This was present in EU4 (minus the disadvantages) with mysticism and legalism. That is what it represents. Mysticism is the direct word-for-word interpretation of Islam. Societies tend to see imams as figure-heads of authority. Legalism is the interpretation of the Quran. Imams are not figure-heads of authority. Funny enough Legalism is the traditional view, since it is the initial way people understood Islam. Mysticism is basically a post-mongol interpretation. How prevelant each understanding was would require an entire research of its own, which I dont think exists at this point in time.In-game, I think moving closer to this traditionalist school of thought (you could call it "Athari" although that would be an oversimplification) could give rulers powerful tools: solid casus bellis, high morale troops, and religious legitimacy(?). But it should come with downsides — like unrest from minorities, tension with other scholars resulting in public discontent (since Atharis are usually non-compromising), and maybe slowing down things like science and therefore research progress since this school was against a lot of Greek-style reasoning. It wasn’t anti-knowledge but it did reject stuff that didn’t come straight from scripture
That being said, we do have societal values as in "tradition vs innovation". Dont know if we need that to be represented again in Islam (as in mechanics). I however do agree that potential benefits should come with disadvantages, unlike in EU4.
Not that I am against it, but the Mamluks are the last people going to be influenced by imams. Maybe their Levis, but most definetly not their elite force.I personally would love to play a Mamluk game where I would go full Takfiri and use it to create a hyper-religious army and conquer neighbouring Muslim countries, demolishing shrines/icons etc. and just be a complete asshole overall
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