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Jouni_K

Second Lieutenant
Feb 5, 2021
120
80

Integrity​

I have verified my game files (on Steam)​

Yes

I have disabled all mods​

Yes

Required​

Summary​

Issue appearance boosted by unfitting idea group

Description​

This is technically not a bug but rather something that is no longer fitting when a related change was made to the game.

The Land Reform parliament issue(development_of_infrastructure in files) gives -10% development cost and some diplomatic power. It is more likely to appear if Economic Ideas have been selected.

After the infrastructure parts of the old Economic Ideas were put to the new Infrastructure Ideas it also became the appropriate idea group for boosting the appearance chance of this parliament issue. The identity of the new Economic Ideas is to make more money with what the nation already has so Land Reform issue doesn't have much to do with it anymore.

Steps to reproduce​

Check the game file "00_adm_parliament_issues.txt".

Code:
development_of_infrastructure = {

    category = 3

    allow = {
    }

    effect = {
        issue_effect_scaling_with_estate_influence = {
            estate = estate_burghers
            effect1 = "add_dip_power = 10"
            effect2 = "add_dip_power = 25"
            effect3 = "add_dip_power = 50"
            effect4 = "add_dip_power = 75"
            effect5 = "add_dip_power = 100"
            fallback_effect = "add_dip_power = 50"
        }
    }

    modifier = {
        development_cost = -0.1
    }
    
    chance = {
        factor = 1
        modifier = {
            factor = 2
            has_idea_group = economic_ideas
        }
    }

    ai_will_do = {
        factor = 1   
    }   
}

Game Version​

1.36.2.0

OS​

Windows

Additional​

Bug Type​


Attachments​



Screenshot​



 
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