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morcejo

Recruit
6 Badges
Nov 9, 2022
4
1
  • Cities in Motion
  • Cities: Skylines
  • Cities: Skylines - Mass Transit
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Cities: Skylines Industries

Information​

When reporting a crash, stability or performance problems, please use the Report a Crash button on the earlier screen​

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Summary​

Issue with commercial demand in large city

Steps to reproduce​

In my city, after going back to the game a month ago with an old city with +600k citizens from early this year, the commercial demand is 0, commercial zones complain about not enough customer and commercial profitability is stuck around 19%. The game has been running for 6 in-game months at least, and more and more commercial zones have issues to sell their products. I demolished around half of the zones and even de-zoned them, but no difference.

Expected Result​

I expect commercial demand and profitability to rise if I remove dozens of commercial zones.

Actual Result​

No changes in the commercial demand and profitability.

Game Version​

1.3.3f1

What mods do you have installed?​

None

Affected Feature​

  • Balance

Platform​

  • Microsoft Store (Xbox)

Additional Information​

Save Game​

View attachment Summerfell 760k.cok

Other Attachments​

Cities_ Skylines II - PC Edition 25_06_2025 11_18_06 AM.png

 
  • 1Like
Reactions:
I noticed something that may be related to that unbalance with the commercial zones, 90% of my office zones have buildings with 5/5 workers, while others have usually a hundred or more. I removed all of those and new ones popped up with a normal amount of workers. Still there is no demand for commercial and the zones are quite empty. I added a lot of industrial zones as well, but the demand is still high as well as for offices. I noticed that I have quite a lot of unemployed people as well, so I guess that demand makes some sense.