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The Founder

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Mar 13, 2013
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I think I figured out what is wrong with the Hydroelectic Plant.
Basically there is to little room between "It is letting water through to produce energy" and "holy bleep it is overflowing". I think they did that to allow for Fun Floods.

Unfortunately that makes it very Vexing to use for everyone else. You literally can not make a working Hydroelectric plant that will not be at a 95% risk of overflowing.

A working Dam would need one of the following properties - in descending order of "how ideal it is" and ascending order of "how easy it might be to implement":
1. An option to define a minimum Water level on the outflow and a maximum on the inflow/reservoir side. These would open spillways/overflow channels to avoid the intake going to full or outflow to low. And limit/cut energy production if the reservoir side is getting to low.
It does not even need working graphics - the main thing is that it works at managing the water levels.
2. More room between "operating" and "overflowing" heights for dams. A value you can pick in the UI.
3. Like 2, but it is simply a fixed percentage of hte Dams height. Like 5%.
4. Like 3, but is the vanilla Dam solution - just simply more room.

Has anybody made such a mod?
Could anybody make such a mod?
And how hard would it be to make one*?

*I know how to script in the Clausewitz engine. But I have 0 skill for even the most basic graphics.
 
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