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zenstrive

Second Lieutenant
54 Badges
Mar 28, 2018
117
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So, I had three playthrough using Chaos Theory, and every time Soil Adaptation fails to show up in early stages, forcing me to feed my colonies grass and imported food.

Now my basic domes are filled with at least four hydroponics to feed the colonists while waiting for imported food to come.

At least I got Martian Patents to get myself some money to rush techs and import food.

Developers, please fix this. At least put some order to the chaos, and let us get plenty of essential initial techs (soil adaptation, drone hubs, fuel and polymer producers, etc) at least in the first 5 level of each row, and at least put wonder techs to come out on the later half of the row.

It's just silly for my colonists to eat grass while watching the space elevator being built while his friends are all hungry waiting for the food rocket to come...
 
I'd say leave chaos theory alone. It is supposed to be random, there are some 20 techs, so your chance to get it in the first quarter is 25%
Fungal farms may also show up, giving you another shot.
Standard progression should be balanced, play that if you want to have your farms and polymer factories guaranteed. You can also import your factories
If you want to get your essentials guaranteed, while still having a chance for useful cheap high end techs, I think you just want to cherry pick your tech progression.
 
Its not so much an issue with Chayos theory, but an issue of having techs to reserch that we should by rights already have.

I mean, we have to specialy reserch how to bulldose structures? They managed to make a vertical farm with several times the avalable area less productave than a flat one? We need to devote time, on mars, to reserching how to build the same drone hubs our sponsor sent us out with? a lot of the early techs are busy work, reserch for reserch's sake when it makes no sense to have to reinvent these things.
 
This is the whole point of Chaos Theory. If you made sure that the necessary early techs stayed early, while also getting a chance of the mohole/copyrights showing up then, it would be nothing but an easy mode.
 
Forget Soil Adaptation. Farming on Mars legitimately will be hard. It's the Decommission Protocols that breaks my sense of disbelief. Yes, we built that mohole, but, sorry, we have NO IDEA how we could possibly tear down that junked water tower. It's just gonna have to stay.
 
LOL, yeah, the decommision protocols tech is just...strange.
I am simply brushing it off as micro-g decommision protocols.

This is the whole point of Chaos Theory. If you made sure that the necessary early techs stayed early, while also getting a chance of the mohole/copyrights showing up then, it would be nothing but an easy mode.

I rather get soil adaptation than mohole early...
 
I always wrote it off as needing to design explosives made from Martian resources or the drones not having the self-preservation programming needed to bring down a building without potentially getting crushed in the process, so they're just not programmed to decommission buildings until the required self-preservation protocols are in place. After all, if the drones can't be bothered to recharge in a timely manner, why assume they'd know to back away from the collapsing tower they just started tearing down?
 
I always wrote it off as needing to design explosives made from Martian resources or the drones not having the self-preservation programming needed to bring down a building without potentially getting crushed in the process, so they're just not programmed to decommission buildings until the required self-preservation protocols are in place. After all, if the drones can't be bothered to recharge in a timely manner, why assume they'd know to back away from the collapsing tower they just started tearing down?

Thinking like that is a level of immersion I haven't reached yet but would like to.
 
"No, no, you don't understand. These nanites are one-way — they can only take raw materials and build elaborate structures. They have no idea how to take elaborate structures apart. Don't be silly!"
 
Sont forget you can salvage raw materials out of buildings withouta tech... you can turn a lump of metalicnickel iron metiorite into solar cells with no tech, its just clearing the dang land that you need to reserch...