• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Gronkh

Corporal
63 Badges
Nov 24, 2013
39
52
  • Crusader Kings II
  • Surviving Mars
  • Stellaris: Federations
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Prison Architect
  • Cities: Skylines - Mass Transit
  • Stellaris: Nemesis
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Holy Fury
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Cities: Skylines - Snowfall
  • Stellaris: Necroids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Ancient Relics
  • Crusader Kings III: Royal Edition
  • Stellaris: Lithoids
  • Europa Universalis IV
  • Crusader Kings III
  • Victoria 2
  • Cities: Skylines
  • Cities: Skylines - Campus
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Cities: Skylines - After Dark
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
After a while of not playing CK2 I decided to try another playthrough using the CK2plus mod, unfortunately it turns out the mod is still unstable enough to prevent long term play. I was hoping this would get fixed over time, but it's still in the state I remember. It's gotten so bad that my current save game reproducibly crashes immediately upon loading. After the several hours I have invested into the game again, needless to say it's extremely frustrating to have it ruined by this. The game doesn't crash at all when I play it in vanilla.
Unfortunately I have no idea what exactly is causing the crash and the forum won't even let me upload the save game (I keep getting an error when I try). Really don't have the nerves to deal with this any more, just thought I'd let you know there are still stability issues.
 
If the save loads first, and then crashes, it's something we could investigate.

If the save just doesn't load, then it's likely a save corruption issue.

Either way, as I've said elsewhere, there's really nothing we can do about random crashes at present. There are less now than before, but there are still indeed some...and until Paradox gives modders some better debugging tools (which they are doing with the next patch, happily), that is simply the price of admission.
 
It is not unstable for me.. In fact it is really stable even during wars. Mind you I only play on 2 speed. But it feels more polished and stable than earlier..

So maybe it just you and your computer ?
 
It is not unstable for me.. In fact it is really stable even during wars. Mind you I only play on 2 speed. But it feels more polished and stable than earlier..

So maybe it just you and your computer ?

You know trying to discredit someone who has reported an issue is neither constructive nor very respectful given that I have had to give up on yet another playthrough I had invested hours into. As was already stated above by Rylock, it is known that random crashes remain and I have said myself that these do not happen when I don't use CK2plus. "It's some problem with you and your hardware" is an age old argument in PC gaming that has never served as anything but a mystical smoke screen and certainly never solved a problem like this.
 
  • 2
  • 1
Reactions:
You know trying to discredit someone who has reported an issue is neither constructive nor very respectful given that I have had to give up on yet another playthrough I had invested hours into. As was already stated above by Rylock, it is known that random crashes remain and I have said myself that these do not happen when I don't use CK2plus. "It's some problem with you and your hardware" is an age old argument in PC gaming that has never served as anything but a mystical smoke screen and certainly never solved a problem like this.

yeah and I use to have the same problem as you. But after many patches the game is stable for me..More stable than before and it runs better. trust me I remember the constant crashes that I used to get before the many patches. I used to crash during major wars etc. Now I do not I can fight a major war and not crash at all. What speed do you play the game on.. Just curious..I used to crash on 3 speed.. so maybe play on 2 speed and see what happens ?
 
You know trying to discredit someone who has reported an issue is neither constructive nor very respectful given that I have had to give up on yet another playthrough I had invested hours into. As was already stated above by Rylock, it is known that random crashes remain and I have said myself that these do not happen when I don't use CK2plus. "It's some problem with you and your hardware" is an age old argument in PC gaming that has never served as anything but a mystical smoke screen and certainly never solved a problem like this.

Easy there, one thing neither proves nor disproves instability. I'm personally having no issues at all with crashes etc, but for example I have a high end desktop. Depending on your system load, specs or any other myriad of things you could very well have issues that are related to your hardware as CK2+ uses more resources than CK2 and no game engine is perfect. It could very well a hardware issue and I wouldn't be surprised at all as no developer (mod or otherwise) can factor in the myriad of potential sources of issues that are out of their control (like drivers, bad/good hardware configurations, differing OS and OS versions etc). You may think of it as some sort of "smoke screen" defense but it's a fact that PC game/mod development is a mess for that reason.

As Rylock said, without debugging tools it's at best difficult to ascertain the issue at hand but it's certainly impossible for us to tell without a save and details. Try an external site like mediafire to upload the save. Details about the save would be good too, like when did you start that game (ie. what version of CK2+) , are you using submods, are you using any other mods alongside it, did you import the save from base CK2 etc, what's your checksum etc,
 
Last edited:
  • 1
Reactions:
As Zeress said, some folks not having an issue does not disqualify those who do. It is helpful, however, to hear from both -- if absolutely everyone was having constant crashing issues, we'd know we have a much more serious problem on our hands.

As it stands, the mod crashes on occasion for the average user -- but much less than it did several versions ago. Personally, I can play for about 4-5 hours without a crash, but it does vary...from time to time I'll get a spate of them, then nothing again for a long while.

Folks reporting such crashes can be useful info--though that's often complicated by people mis-installing the mod, mixing in other mods, loading non-mod saves, or using old mod versions...all without thinking it'd be a problem and failing to mention it. Even so, one can have issues even while doing everything right...but the only crashes we can currently look into are repeatable ones. Uploading a save that "just crashes a lot" may help, but that really depends on your definition of "a lot" and, chances are, if we use the mod without problems we'll load your save and play it just fine.
 
  • 1
Reactions:
I have been testing as an observer on speed 5 fully zoomed out I have found if you move around the map with the mouse alot the game seems more likely to crash sometimes soon after the get go. Staying perfectly stationary (no moving mouse or pressing keyboard) while on speed 5 the game runs for a good 30 mins to 1 hour for me. When it crashes the game is just shut down instantly.

It seems pretty difficult to know if the crashes themselves are a chance buggy event that happens, or particular events interacting together or memory/resource type issues with the game itself that ck2 plus is exaggerating just by being more demanding than the base game.
 
I have been testing as an observer on speed 5 fully zoomed out I have found if you move around the map with the mouse alot the game seems more likely to crash sometimes soon after the get go. Staying perfectly stationary (no moving mouse or pressing keyboard) while on speed 5 the game runs for a good 30 mins to 1 hour for me. When it crashes the game is just shut down instantly.

It seems pretty difficult to know if the crashes themselves are a chance buggy event that happens, or particular events interacting together or memory/resource type issues with the game itself that ck2 plus is exaggerating just by being more demanding than the base game.
Crashes from moving around the map are likely due to too high demand on the graphics card/memory.
My laptop sometimes crashes when moving around the map (and also when not, just more rarely then), but not my Desktop: Thus my guess. And of course it makes no difference for the events firing where you are looking at the map.
CK2 has a rather hefty graphic demand for its looks IIRC, maybe to compensate for its low RAM allocation.

So from my experience, random crashes might very well have to do with system specs... - or they might not. But that was said already, and might also improve with the next 2.4 patch.


P.S. @Gronkh : You aren't really the Gronkh, are you? You just stole his identity ;)
 
@LordPeter: We shall see what happens with patch 2.4. As an aside the game has only crashed once in my 350 hours of actual game time with vanilla but that wasn't with the observer run at speed 5. I'll try vanilla observer at some-point to compare and see if I can get same to happen often, then yes probably just hardware / game resources / or deeper game bug if it does.
 
I don't know what else to do other than keep telling you that the game runs completely fine without the CK2plus mod. Simple comparison with only one variable being changed, this having the effect of creating instability. Logic dictates, that this variable is the one causing the issue. And I have stated this in my very first post -.-
I have recently upgraded my PC by switching out CPU, mainboard and RAM to newer models, I previously used a core 2 duo, now I'm using a core i7 and RAM at 8GB instead of 4. This involved a new windows installation as well, so the system I have now is very different from what I had a few months ago. And guess what - back then, the situation was the same, CK2 ran fine without CK2plus besides it slowing down after a while due to the dated CPU, but was unstable with the mod. Stability may now be better than it was before (I can confirm that actually, and thanks for that btw) but that doesn't mean it's completely fine now.
One crash every couple of hours still puts a dent in the experience when you are used to not having to save very often, and having to reload to a 5 year old autosave in the worst case scenario can (and in most cases will) lead to vastly different timeline than the one you have lost. Then there's the case of a save game being corrupted, granted this might have been a very rare freak accident but evidently it does happen. The problem being waved away by the first one who doesn't happen to share it does not exactly make this feel less frustrating either. The only reason why I still even try to put up with this is that I think the mod is just awesome other than the obvious issues.
As for any other mods I am using: besides all the official DLCs (yes I'm a sucker for those) there are two more things I always slap on top of the game, those are the new borders, rivers & textures mod (NBRT) and the keyboard shortcuts and interface adjust mod. Neither of which change the checksum and both of which are active when I do not use CK2plus - which is when, as I have said multiple times, the game runs without issue.
I have uploaded a zip with two of save games into my dropbox: https://www.dropbox.com/s/fvsoelal345x7dt/ck2plus_saves.zip?dl=0
the latest one is the one that has been corrupte, i.e. won't load any more. I have attached the second most recent save too. I hope this helps you somewhat, and I do hope you now have enough information about my case.

@LordPeter: I have chosen the name just because it sounds grumpy, I only later realized that there's a famous German youtuber with that name. So yeah I stole his identity, maybe subconsciously from having heard the name before but not having paid attention to it.
 
  • 1
Reactions:
I don't know what else to do other than keep telling you that the game runs completely fine without the CK2plus mod.

We've already explained what we can do about the issue (ie. very little, outside of saves that crash in a predictable manner), so while it's great that you tell us, your options are to either a) not use the mod, or b) use it, don't use Iron Man mode, and save more often. Fairly simple.
 
We've already explained what we can do about the issue (ie. very little, outside of saves that crash in a predictable manner), so while it's great that you tell us, your options are to either a) not use the mod, or b) use it, don't use Iron Man mode, and save more often. Fairly simple.

yes, obviously (duh)... I said that because people kept telling me it might be an issue with my hardware which it clearly isn't
 
  • 1
Reactions:
yes, obviously (duh)... I said that because people kept telling me it might be an issue with my hardware which it clearly isn't

No? Use your own logic.

You say you do not have any problems playing vanilla, so therefore the problem is the mod.

Other people report having fewer problems than you with the mod, as in far less crashes -- yet they are using the exact same mod as you. So...are they lying? Is it blind luck? Chances are it's a hardware issue, whether it be graphics card-related or processor-related or whatever else. You say it "clearly isn't", but it clearly is. There's no need to treat it as a dismissal of your issue -- I believe you, but again there is nothing we can do about it.
 
  • 1
Reactions:
You mentioned there are no tools available, what about the Validator? Does that not help with possibility getting to the bottom of why it can crash?

Code can be syntax wise correct, but logically incorrect.

Or if you aren't especially savvy in coding; just because it fits doesn't mean it works.

We do make use of the validator, and have since all the way when Wiz was still maintaining the mod but it's not perfect.
 
  • 1
Reactions: