Well, it's possible since Lady A who developed Rogue Tech with others also helped SolahmaJoe with the mod IIRC. That's just an off the top of my head guess tho.
I'm pretty sure it was on SolahmaJoe's to do list IIRC. Honestly, the amount of work it took for him to insert the mechs into the Skirmish game and Campaign (yes I finally started seeing them) looks like it was mind boggling.Sorry to be the Necromancer, but is anyone adding in the Phoenix Hawk and Rifleman? I'd love to have them in the campaign.
Shout out to SolahmaJoe for the Marauder and Warhammer, they really make HBS BattleTech feel like the game I always wanted to play.
Cheers,
Mad
Well... That's glorious!Last I heard from him he was working on the Phoenix Hawk, but building a tutorial guide for his process using it as the example along the way. Once done it could be used to kitbash or even straight clone the way Zot did to create Wasp, Stinger, Valkyrie, and Crusader models, and the guide could help us do the other mechs.
Not at PC, so can't quote. But Mech Resizer has been updated since HotD was released, so you'll need to open the HotD sample mech resizer mod.json and the actual, new format Mech Resizer mod.json and judiciously copy only the relevant bits from the HotD sample into the correct spot in the MR file. Commas are important, all entries except the last one must end with one, the last entry must not end with one. That's the most likely source of error.Can anyone post a screenshot of the resizer variables copied into the JSON? I'm not sure I've done it right, because my Marauder still looks really big....
SolahmaJoe has all the mech resizer variables under his latest download. Also know he's working on texture re work on the Mechs and the P Hawk fyiCan anyone post a screenshot of the resizer variables copied into the JSON? I'm not sure I've done it right, because my Marauder still looks really big....
SolahmaJoe has all the mech resizer variables under his latest download. Also know he's working on texture re work on the Mechs and the P Hawk fyi
@Jack Ryan That would be amazing! Thanks mate.Hm... The MAD II's are chubby, but the regular ones appear correctly. If I get time today I will fire up my PC and grab my resizer folder and pm the link to you from my Google drive.
You to Nexus Mods, find Battletech and look up "Hangar of the Dispossessed"Do you have pictures of the modded mechs? that would be interesting to see.
You to Nexus Mods, find Battletech and look up "Hangar of the Dispossessed"
He's still working out the kinks. It will be a while but well worth the wait. The PHawk will eventually be in there too.Thanks for the info... took a look at the mechs and they look good.
Sorry to be the Necromancer, but is anyone adding in the Phoenix Hawk and Rifleman? I'd love to have them in the campaign.