[Apologies if this has already been dealt with and I was too dim to notice!]
In my last game, I noticed that the USA had a relatively easy time of it against Japan, which is fine until the point where they invade the Japanese home islands. They conquered a chunk of it very quickly, at which point peace was decided upon (very favourably to the Japanese, oddly enough; but that's a different issue).
This struck me as unrealistic, based on what I know of the history of the war in the Pacific. My understanding was that a large part of ending the war with the atomic bomb was the fear that the Japanese population had been made so fanatical that they would almost literally fight to the last man, woman and child to defend the homeland. Although the Allies would clearly still have won, an invasion would have meant horrific casualties on both sides.
So, my question/suggestion was just about simulating this somehow. If the allies do invade the home islands, they should have a very tough time of it, one way or another. Could this be handled through an event? Perhaps if Japan loses all victory points outside of the homeland, they are automatically given a number of fixed garrison or reserve divisions in every home island province? Of course, they would have to be poor quality but very numerous to be a relatively real reflection of what the situation would have been.
Any thoughts? I'd be happy to have a go at coding the event if people think it sounds interesting.
In my last game, I noticed that the USA had a relatively easy time of it against Japan, which is fine until the point where they invade the Japanese home islands. They conquered a chunk of it very quickly, at which point peace was decided upon (very favourably to the Japanese, oddly enough; but that's a different issue).
This struck me as unrealistic, based on what I know of the history of the war in the Pacific. My understanding was that a large part of ending the war with the atomic bomb was the fear that the Japanese population had been made so fanatical that they would almost literally fight to the last man, woman and child to defend the homeland. Although the Allies would clearly still have won, an invasion would have meant horrific casualties on both sides.
So, my question/suggestion was just about simulating this somehow. If the allies do invade the home islands, they should have a very tough time of it, one way or another. Could this be handled through an event? Perhaps if Japan loses all victory points outside of the homeland, they are automatically given a number of fixed garrison or reserve divisions in every home island province? Of course, they would have to be poor quality but very numerous to be a relatively real reflection of what the situation would have been.
Any thoughts? I'd be happy to have a go at coding the event if people think it sounds interesting.