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kvsl

Corporal
2 Badges
Feb 7, 2014
26
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  • Crusader Kings II
  • Europa Universalis IV
Would you guys think this would be a good idea? I think this would work out pretty easily as it wouldn't be too intensive as other time periods would be

The game would start off as a small Greek city-state in the Doric ages from around 800-600 BCE and end until the rise of Rome. You would colonize other lands up to parts of Scythia and Cimmeria around the Black Sea to Hispania and Numidia in the west. You will have to interact with Phoenicia and its colonies around Carthage, Egypt, early Persia, Etruscans, early Romans and Italic peoples, Illyric peoples, Thracians, Macedonians, Lydians and Phrygians, Iberians and Gallic tribes.

The cool thing is you can actively build and plan cities in real time and see how cultures interact and assimilate each other. It would be necessary to create supply lines throughout your realm to connect various resources. You can send colonists to gradually assimilate cultures and you see the progress in mixed architecture in cities and units.

For example if you form a city in Cimmeria on the coast of the Black Sea, you progress from a Cimmerian village to a town with mixed types of units and architecture ultimately to a fully Greek looking town, and later can see things like a cavalry unit with the same tactics and weaponry as the native Cimmerian, but Greek armor and unit title. In any region undergoing colonization, usually the ways of life pretty remain the same, but culture can change.

There could be a system of rebellions and possible breakaway states. You compete with the revival city states in events similar to the Peloponesian War between city states and later the Punic wars between empires as you progress technologically and through upgrades within the city and consolidate your city state into an empire to rival Persia, Carthage and ultimately Rome

This all sounds so lofty in theory, but I just really wanted throw this idea out there
 

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This sounds interesting. There would have to be a good balance between city building and military action though (internal as well as external) -- to simulate the dangers of this time period.
 
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I really like the idea, mainly because I too have been thinking about the very same concept for a game. I think I even made a post about it a while ago. Basically, it would be a city building game set in Ancient Greece, but instead of being focused solely on city building like SimCity or Skylines, it would also be an empire building game like you said, estabilishing colonies, creating armies and fighting huge wars in the Mediterranean, perhaps even conquering Rome. Just allow Paradox to throw in their complex game mechanics for diplomacy, politics and war, and I will be certain that this would be a great game.
 
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That sounds very cool! Wish we had something like that
 
I just had this idea in mind from playing games from the Hegemony series, but was imagining if mechanics from the Anno series, and from games from the Paradox development studio could be applied as well, but less micromanagement and building specific buildings, and may be more Zoning and establishing Networks + additional simulation features.

Even a simple game like Pre-Civilization Marble Age got me thinking, may there should be a Paradox version of this game, I would buy it

I would love to see this idea unfold visually. Getting the water and islands of the Mediterranean just perfect. And seeing settlements, towns and cities pop up from this backdrop. But, I guess one can only dream at this point
 
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I love this idea.I have always been interested in this period and a game where you play as a city state would be great.Making colonies would have to be an important part of it though.Marseilles started as a Greek colony in this period after all!
 
Not only ancient greece but you should be able to play phonecia/carthage persia rome and various celtic tribes

You made me remember how Phoenicia and Carthage received almost no love in games, and they are amongst my favourite civilizations from the past. I fully agree that they and the other nations you mentioned should be playable. Actually, why not make the entire Mediterranean playable? Perhaps, this game could even be the Rome 2 that we Paradoxians have been waiting for.
 
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The only thing I see as a problem is that colonization is quite bad to talk about the phenomena. I mean it's more like a diaspora with the metropolis having no control on the new city (except Corinth who liked to have a say in their affairs but that was the exception).

Makes for bad gameplay since people would leave your polis and then you have no control over them. Otherwise the idea would be good, GSG are clearly lacking in ancient history.
 
The only thing I see as a problem is that colonization is quite bad to talk about the phenomena. I mean it's more like a diaspora with the metropolis having no control on the new city (except Corinth who liked to have a say in their affairs but that was the exception).

Makes for bad gameplay since people would leave your polis and then you have no control over them. Otherwise the idea would be good, GSG are clearly lacking in ancient history.
remember it doesnt have to be 100 percent accurate like ck has feudalism before feudalism existed
 
remember it doesnt have to be 100 percent accurate like ck has feudalism before feudalism existed
I know that GSG are made on a lot of simplification but it would be very wrong to model the Greek colonisation of the Mediterannean like in EU IV with the Americas.
The period in general would be quite hard to work with since in much of Europe you don't have large states ; I remember there was a small island in the Kyklades which had 4 different cities as an extreme exemple.
It would need another model, very different from the war focus of EU IV to make it work with some degree of historicity but it would be interesting to see a studio try it :)
 
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To be honest I'm waiting for an expansion, or even skin, for Cities: Skylines which takes it back in time, I actually think much of the gameplay mechanics would make more sense in an older time period.

I think though about this game idea in particular it would be trying to do too much of quite different things, I'd rather an EU:Rome 2 (never played Rome 1, I actually think they should choose a new name Antiquity Universalis? ;) )